CxLL S U
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S U
S U n e, this is the classic Sune, the case probably all cubers knows. There is basicly only one alg used for this case no matter if the method is COLL, CLL or whatever (exept EG 1/0).
As for all Sune cases you look for two sticker of opposite colours in the U-face and then find at least one more of the same colours. One of them is always at one side of the single oriented corner. In this case there are diagonal stickers in U and the one that is nearest the sticker on the oriented corner has got the same colour as that one (in the image; Urb and uBl = blue). The inverse case S D looks wery much the same but there the sticker on the oriented corner has got the opposite colour. |
COLL
- (y') R U R' U R U2 R' ... Sune
- L' U2 L U L' U L ... mirror Antisune
CLL
- ...
CMLL
- ...
CLLEF
- y' r' R2 U R' U r U2 r' U M'
CF / 2x2x2 (Waterman)
- ...
EG
EG 2 --> 2x2x2
EG 1
- (y) R U2 R2 (y) L' U2 R U' ... swaps FL at R side.
- (y) L' D L2 (y') R2 D R ... swaps FL at R side.
EG 0
- (y2) F U2 R' F U R2 U R F R
CxLL edit |
U |
D |
R |
L |
F |
B |
U |
U U |
U D |
U R |
U L |
U F |
U B |
T |
T U |
T D |
T R |
T L |
T F |
T B |
L |
L U |
L D |
L R |
L L |
L F |
L B |
S |
S U |
S D |
S R |
S L |
S F |
S B |
-S |
-S U |
-S D |
-S R |
-S L |
-S F |
-S B |
Pi |
Pi U |
Pi D |
Pi R |
Pi L |
Pi F |
Pi B |
H |
H U |
H D |
H R |
H L |
H F |
H B |
Hyper CLL edit |
U |
D |
R |
L |
F |
B |
U |
U U |
U D |
U R |
U L |
U F |
U B |
T |
T U |
T D |
T R |
T L |
T F |
T B |
L |
L U |
L D |
L R |
L L |
L F |
L B |
S |
S U |
S D |
S R |
S L |
S F |
S B |
-S |
-S U |
-S D |
-S R |
-S L |
-S F |
-S B |
Pi |
Pi U |
Pi D |
Pi R |
Pi L |
Pi F |
Pi B |
H |
H U |
H D |
H R |
H L |
H F |
H B |