CxLL L L

From Speedsolving.com Wiki

L L

The four cases, U R, U L, L L and L F are mirrors and inverses of each other so the same algorithm (9 move commutator) can be used to solve them all.



First look in the U-face, there are two stickers of the same colour, next find the two stickers of the opposite colour. Case L F looks the same but mirrored.

COLL

  • (y) R U2 R D R' U2 R D' R2

CLL

  • ...

CMLL

  • R U2 L' U' L U2 R' U R' F2 R

CLLEF

  • y' R U R' U R' F R F' U2 R' F R F'

CF / 2x2x2 (Waterman)

  • ...

EG

EG 2 --> 2x2x2

EG 1

  • ...

EG 0

  • y R'UR'F'U'FUF2R2

Navigator

CxLL
edit

U

D

R

L

F

B

U

U U

U D

U R

U L

U F

U B

T

T U

T D

T R

T L

T F

T B

L

L U

L D

L R

L L

L F

L B

S

S U

S D

S R

S L

S F

S B

-S

-S U

-S D

-S R

-S L

-S F

-S B

Pi

Pi U

Pi D

Pi R

Pi L

Pi F

Pi B

H

H U

H D

H R

H L

H F

H B
Hyper CLL
edit

U

D

R

L

F

B

U

U U

U D

U R

U L

U F

U B

T

T U

T D

T R

T L

T F

T B

L

L U

L D

L R

L L

L F

L B

S

S U

S D

S R

S L

S F

S B

-S

-S U

-S D

-S R

-S L

-S F

-S B

Pi

Pi U

Pi D

Pi R

Pi L

Pi F

Pi B

H

H U

H D

H R

H L

H F

H B