CxLL L U
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L U
The triple Sune. But in COLL the triple also does H PLL. If you have all edges and corners permuted you can solve only orientation for this case using Sune and then Antisune from a diffrent angle.
| In this case you only need to look at the stickers around one of the two twisted corners, if there are only two adjacent colours involved it will be this case. |
COLL
- (y) R U R' U R U' R' U R U' R' U R U2 R' ... triple Sune
- R U' (R' L') U2 L U L' U (L R) U2 R' ... undo pair, left Antisune, restore pair
- R U' Ra' U2 L U L' U Ra U2 R' ... same but using Ra notation
CLL
- (U’) F' R U2 r' U F2 U' r U2 R' F
CMLL
- ...
CLLEF
- R2' U R' B' R U' R2' U R B2 U B' U' R'
CF / 2x2x2 (Waterman)
- (y) 2x(R U') R U2 2x(R' U) R' U2
- (y) R2 U' R U2 R' U2 R U' R2
EG
EG 2 --> 2x2x2
EG 1
- (y) R U2 R' F R U' Ra' U' L ... swaps FL at F side.
EG 0
- (y2) R F R U' F2 U2 F' U' R' F'
| CxLL edit |
U |
D |
R |
L |
F |
B |
U |
U U |
U D |
U R |
U L |
U F |
U B |
T |
T U |
T D |
T R |
T L |
T F |
T B |
L |
L U |
L D |
L R |
L L |
L F |
L B |
S |
S U |
S D |
S R |
S L |
S F |
S B |
-S |
-S U |
-S D |
-S R |
-S L |
-S F |
-S B |
Pi |
Pi U |
Pi D |
Pi R |
Pi L |
Pi F |
Pi B |
H |
H U |
H D |
H R |
H L |
H F |
H B |
| Hyper CLL edit |
U |
D |
R |
L |
F |
B |
U |
U U |
U D |
U R |
U L |
U F |
U B |
T |
T U |
T D |
T R |
T L |
T F |
T B |
L |
L U |
L D |
L R |
L L |
L F |
L B |
S |
S U |
S D |
S R |
S L |
S F |
S B |
-S |
-S U |
-S D |
-S R |
-S L |
-S F |
-S B |
Pi |
Pi U |
Pi D |
Pi R |
Pi L |
Pi F |
Pi B |
H |
H U |
H D |
H R |
H L |
H F |
H B |
