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- ==Main Methods== 3x3 - Can’t say, changes too often lol ...1 KB (156 words) - 20:07, 30 June 2026
- ...nd [[cuber]] from [[India]]. Known for creating the [[Mehta]] method for [[3x3]] and [[YruRU]] for [[One-handed]]. ==Methods created by Yash Mehta== ...245 bytes (32 words) - 07:45, 15 February 2025
- *1. ''' Build a 3x3 Block''' - 2a. Create and solve the edges for those centers, creating a 3x3 block. ^(red-green edge, red-white edge, and green-white edge for example) ...1 KB (218 words) - 13:46, 16 April 2020
- ...n also be used to solve the 3x3, though it is just a [[CF method]] for the 3x3 version. ...g.com : [http://www.speedsolving.com/forum/showthread.php?t=16740 sandwich 3x3] ...2 KB (257 words) - 16:28, 8 April 2024
- ...mpetition''' is an online community event where members compete to develop methods. The competition was established by [[James Straughan]] in August 2020. ...number of algorithms required to memorize, methods for puzzles other than 3x3, and other themes. At the end of the competition the winning method is chos ...4 KB (549 words) - 21:27, 31 October 2023
- ...[[puzzle]] that consists of 18 mini "clocks", 9 on each side, arranged in 3x3 squares. It is an official WCA event. The hands on the clock can be manipul == Rubik's Clock methods == ...2 KB (248 words) - 17:27, 20 May 2024
- ...e of 46.22. He is also known for creating one of the most popular square-1 methods called [[Lin]]. * [http://www.youtube.com/watch?v=tbhHADc7QMQ Tse-Kan Lin 3x3 BLD 46.22 @ Taiwan summer open 2009] ...771 bytes (108 words) - 07:51, 11 September 2025
- ...3 methods there is typically a step to permute last layer corners. [[PLL]] methods typically involve permuting last layer corners that have already been orien ...856 bytes (121 words) - 17:50, 29 August 2015
- |FAMOUSFOR=[[4x4]] WRs, and 3x3 and 5x5 rankings == Methods == ...2 KB (231 words) - 05:00, 6 July 2025
- ...during or after edge pairing, the FB corners are inserted, afterwards the 3x3 stage is the same as Meyer. # Do last of 3x3 stage (SB, CMLL, LSE) with [[Roux]] ...2 KB (293 words) - 09:55, 16 June 2022
- |variants= Hoya-style, X-Cross, other methods (Roux, ZZ...) ...airing method between Yau and Hoya and is still used for CFOP as those two methods. This method is created to optimize the edge pairing step compared to Hoya ...2 KB (279 words) - 14:10, 27 August 2022
- ==3x3 Domino Subgroup explanation== ...ve as the algorithms use legal moves only, which is different than regular 3x3 algorithms. ...1 KB (253 words) - 17:58, 22 July 2026
- L2S (Last 2 Slots) is a 3x3 speedsolving method used to solve the last 2 [[F2L]] pairs simultaneously. {{case |image=L2s-1.png |name=Parallel |methods=[[L2S]] |optimal=7 [[HTM]] |text=}} ...2 KB (300 words) - 13:46, 20 February 2024
- # Do 3x3 stage with Roux (first block is already solved) *Small number of rotations required. 3x3 stage is completely rotationless. ...2 KB (291 words) - 13:45, 16 April 2020
- ...Shadowslice Last Slot may be something of a misnomer when it is applied to 3x3 as it not a pure last slot method as it does not place a final pair or fini ...pecialised algorithm set so not much transferability though only really on 3x3. ...1 KB (203 words) - 10:01, 9 March 2016
- * many last slot substeps of 3x3, such as [[Winter Variation]], [[Magic Wonderful]], and [[EJF2L]]. Some methods or variations were originally proposed as stand-alone methods but are more frequently used as an add-on. These include: ...946 bytes (142 words) - 00:01, 25 June 2012
- ...being a very early user of the [[Roux method]]. His current PR average in 3x3 is 7.37, which was an [[ER]] at the time, making him the third fastest offi He is the former 3-time continental record holder for 3x3 average. ...2 KB (277 words) - 17:51, 19 August 2020
- ...ethod''', also known as the centers last method, is a 4x4 [[Direct solving methods|direct solving method]] invented by [[Per Kristen Fredlund]]. It has a laye This step requires only two algorithms, usually just modified versions of the 3x3 algorithms U R U' R' U' F' U F (UF to FR) and the algorithm U' L' U L U F U ...2 KB (384 words) - 12:34, 10 December 2021
- '''DIADEM''' is a method for edge blindsolving on 3x3 based on solving edges 2 by 2, invented by [[Amaury Sechet]] (Deadalnix). T [[Category:Blindsolving methods]] ...524 bytes (66 words) - 02:28, 20 May 2012
- ...held many OcRs, in events such as 2x2, 3x3 Blindfolded, 3x3 Fewest Moves, 3x3 With Feet, Pyraminx, Skewb, Square-1, and Rubik's Clock. In 2014 he held wo === Methods === ...3 KB (362 words) - 05:09, 6 July 2025
