Cage variation based on Denny Dedmore's solution. Although the method was originally designed for big cubes, it can also be used to solve the 3x3, though it is just a CF method for the 3x3 version.
- First 2 centers
- Corners (any method)
- 3 dedges on L after a z rotation
- z2 rotation, 4 dedges on current L face
- Last dedge of the outside layers
- Bottom 2 dedges (on M)
- Last 2 dedges (on M)
- Last 4 centers
Heavy center control at times during steps 6 and 7 are used (using different algorithms or other tricks), and rachmaninovian currently uses a centers system that produces a ~4 look average.
- Java is needed to see his cube applets. (Firefox users can use a 32 bit version to run Java.)