Zeroknight
Regular
- Joined
- Apr 28, 2008
- Messages
- 117
I just updated my post, is it worth it now?
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I do not think you fully get ZBF2L. ZBF2L refers to orienting the LL edges while inserting the last corner edge pair. First of all, all your edges are already oriented after EOLine. In addition, ZBF2L does not care how the other slots are filled in, only the last slot. Unless you are implying something else with "ZBF2L w/ Block building." That doesn't fully make sense. Perhaps you mean ZZF2L? Is that a popular acronym?ZBF2L w/ Block building -minus one CE pair- Average of 20? moves (not sure how many algs there are)
Okay This is the method I'm going to use, tell me if its worth it:
EOLine - Average of 7 moves (Intuitive, but hoping for some algs)
ZZF2L w/ Block building -minus one CE pair- Average of 20? moves (not sure how many algs there are)
3-4 moves to insert the last edge. (This is to set up for MGLS)
MGLS- Average of 14? moves, and since edges are always already oriented, I only need 75 algs.
Full PLL- I'll take that this is self explanatory.
Times (very rough guesstimates.):
EOLine: 6 seconds
3 ZZF2L pairs: 11 seconds
Permuting the last edge: 1.5 seconds
MGLS: 3 seconds
PLL: 2.5 seconds
Hopeful final time: 24 seconds
Is it worth it? Anything I messed up, or is missing?
Thanks in advance.
Thanks.
So phasing is getting the last layer corners to be oriented as well?
Edit: My first ZZ solves in months and months. averaged 35 using VH/OLL+PLL