ZZ Cubers

How's it hard? You move the wrong edges to F or B and you do an F or B move to orient them
It is not very hard, but time consuming. How I do it is speaking for myself. First for each edge you have to tell if it is good or bad, then think about where each bad edge is, find out a way to solve it, look for different ways to solve the eo that will make eoline better.
 
I'm having some trouble with the EOLine --> F2L transition. For the first block, what I tend to do is solve the first two pieces I see that can be paired up, then look for the third piece to form my first block. Is this an acceptable thing to do, or should I be finding everything I want to solve first? For top ZZers, do you plan into your first block during inspection? I have no trouble with EOLine, but past that is very difficult unless it's an easy scramble.
 
I'm having some trouble with the EOLine --> F2L transition. For the first block, what I tend to do is solve the first two pieces I see that can be paired up, then look for the third piece to form my first block. Is this an acceptable thing to do, or should I be finding everything I want to solve first? For top ZZers, do you plan into your first block during inspection? I have no trouble with EOLine, but past that is very difficult unless it's an easy scramble.

I don't know if I qualify as a top ZZer (Official averages 3x3 11.15, OH 16.22, Feet 44), but I guess I'm one of the fast-ish-er ones [read: I'm a crap solver but my times are decent]. I've been trying to to start planning first block, but I barely even plan my full line. I usually just note where they are and automatically know what to do, but I should really start putting more effort into influencing them.

I try to at least spot some pieces that look like they might be a good pair and try and influence them while inserting my line edges. Also, unless I can see easily a way to preserve a pair without taking too many extra moves, I'll treat it as junk and won't waste any moves working around it. But, preserving pairs can be a good way to get a breather into F2L -- just don't waste too much time. If you mess up the way-too-many-moves-you-planned-preserving-the-pair and try to salvage the situation, you'll just get a bad time.

If you can predict first pair/block, definitely take the time to do so. If you can't, start working on it now! And as Jay will tell you, planning first pair is one of the biggest improvements you can make, so take the time to do so, even if it's 45+ seconds.
 
For th, it is generally accepted that doing eocross is faster, but for oh and feet, do line. Anyway, if you can plan out either a 3/4 eocross or full eocross in inspection, that will help with your transition, as you can then look for pieces in the next step through that more esasily. Then it makes lookahead better too, as there are less pieces you need to look for and in less places.
 
perhaps you're right.
ill probably just practice two-gen solves with LU to get things better, and keep the z plane rotation as a stopgap solution as i train my LH...

i have a friend who only recently started fridrich, and i think im going to try and convert him to ZZ once he's a bit more experienced. he will be my experiment!! mwa ha ha.
but seriously, i have to start recommending this to the newer cubers - it has so much potential as a method!

apart from zborowski, are there any pure (or mostly) ZZ users who are sub 18/17?
Yes, I am currently averaging 14 seconds with zz and still improving rapidly. Zz is a great method!
 
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