Very nice solution for the cross and the first 2 F2L pairs!x2// inspection
F' L' F' L2 D'// Cross
U' R L' U R' L // F2L #1 and #2
U2 y R U R' U' R U R' U' R U R' U' //F2L #3
y R U R' U' R U R' U y' R' U' R U' R' U' R // F2l #4
y F R U R' U' F2' r U R' U' r' F R // OLL
U2 M2' U M U2 M' U M2' // PLL
U2 // AUF
Thanks for your message, I'm sure that it will help me with my solves. I didn't see that form of make the 4th F2L but thanks for say me that form.Very nice solution for the cross and the first 2 F2L pairs!
The 3rd F2L pair can be solved without a rotation. (yellow top blue front, U2 R' U' R U R' U' R U R' U' R)
The 4th F2L pair can be a lot more efficient. (yellow top green front, U2 R U' R' U' F' U' F)
You could've done an U move instead of a rotation to solve the OLL stage. Btw, try this alg (same angle): r U R' U' r' F R2 U R' U' F'
Overall, very nice solve. I'm very sure that you can improve very quickly from here!
I know this isn't the place to do solve critiques but:B' L2 B2 R2 F2 U' F2 D F2 L2 F2 U2 R' D R2 U2 F' D' L U B'
y x' // inspection
D B D R' F R // Cross
R U R' U' y R U' R'// 1st F2L
y2 R U R' y R U R' U2' R U' R'// 2nd F2L
U y' R U2 R' U' L' U L // 3rd F2L
U R U' R' U2 y L' U' L // 4th F2l
R U R' U' M' U R U' r' // OLL
U y R U R' F' R U R' U' R' F R2 U' R' // PLL
you could have done the cross like this:U' F' L B2 R D' L' F2 U' L2 F2 D R2 L2 B2 L2 D2 R2 U2 B' R2
F' L' F' L2 D'// Cross
Thanks, i will put your tips on my solves, and im sure that it will help meI know this isn't the place to do solve critiques but:
There's an easier cross solution:
(D U') L F' D
The first D puts the blue opposite green and the U' puts white on top of green so it can be inserted at the same time. This solution is one move shorter and more fingertrick friendly (regripless and the D and U' can be done at the same time so it feels like a 4 move solution)
As a side note, when you have a cross solution planned think about the fingertricks and look for a better angle if necessary: on your last PB
you could have done the cross like this:
R' F' R' F2 D'
That's the same thing but from a different angle, and it's regripless if you start with your right thumb on the UFR sticker.
(with experience you'll find more efficient solutions, like F' R' F D')
1st F2L pair
That's a good solution if you don't want to use fancy algs, so the only advice I have here is to take the habit of solving pairs in back slots, even if it means using your left hand:
R U R' U' y' L U' L'
2nd F2L pair
Never do y2 rotations; they're useless as they don't change edge orientation.
You can solve this specific case like this:
U2 L U' L' y' U R U' R'
3rd F2L pair
Same as for the 1st F2L pair, that's a good solution if you don't want to use fancy algs. I'll just say that doing y' U R U2 R' U' L' U L is better than doing U y' R U2 R' U' L' U L since it allows the first part of the alg to be regripless. As a rule of thumb: rotate before starting your alg.
Edit: you don't even need to rotate for this case, you can do U L' U L2 U' L', which is just L' U L + L U' L'.
4th F2L pair
Another solution would be: U2 F (R U R' U') F' (U R U' R'). That's a good solution because it's rotationless and it's F (sexy) F' (inverse sexy)
Nothing to say here
Don't rotate during PLL, unless there's a rotation in your alg. It's faster to follow this pattern: AUF - alg - AUF than this one: AUF - rotation - alg - AUF
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