Waffle's Roux Tutorial

Meh. What happened to exploring other methods, broadening knowledge etc?
Doing it your way would be fairly one-dimensional IMO.
And incidentally, there are far better words to say than your last statement.
 
Meh. What happened to exploring other methods, broadening knowledge etc?
Doing it your way would be fairly one-dimensional IMO.
And incidentally, there are far better words to say than your last statement.

And you have far better things to do than complain about your method becoming popular. If it really bothers you, that's fair enough and isn't a problem. But you don't need to keep posting about it. Just switch. Or don't.
 
I'm thinking that maybe this would work well for non-matching R and R' blocks:

http://rubikscube.info/lastsix2look.php

It's more about memorization than the popular LSE method, but that may be necessary. Gilles has mentioned this before as being a great alternative (for matching blocks). It seems to be a real competitor for movecount. Tracing UL and UR during CMLL, and even the second block, shouldn't be too hard.
 
12.24 Roux avg100.
Randomly Roux. Now back to Waterman and Petrus.

Also, athefre, your 2.5 look LSE looks like a good idea... I will take a good look at it when I'm done messing with other methods.
 
It's not mine. All I'm saying is that it should work well with any kind of block combination.
 
Athefre should make braindead LSE method for beginners. Movecount not being an issue.

There's no easymode for roux so something supersimple for LSE would give a nice transition to it.
 
why not just say? >_>

inb4 solve DF+DB

I didn't just say because I'm at school and work had to be done.

anyway,

After you finish the corners then you find the white edge peice and put it in the DB or DF slot, then find the yellow edge peice and put it in the UF or UB position. The white or yellow on the edge peices must face out, not up or down. Thats how you know which spot it needs to go in. Once you get the edges in their spot, then you do M' U2 M.

After that you realign the centres, and look for a edge piece that is flipped. Hold the flipped edge piece in the UF slot and perform the moves, M' U' M' U' M' U2 M U' M U' M U2. Repeat for all "Flipped edges".

Then just proceed with H's (Not the case or perm, the two dots that make an H), or M moves and U2.

I hope you get it, I'm really bad at explaining stuff though. I could make a video if you want? But that shouldn't be necessary.
 
Because NM centres confuse people.
For beginners it's much easier to EO with centres same/opposite... Although good point.
I don't see why not.
 
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Really want to learn this thought, but cant get the 6 last edges thingy..

I think the most straight forward way to solve this is also the easiest for beginners:

1. solve UR and UL edge ( M'U2M and some more easy cases)
2. Orient M ring ( y UMU' R2 UM'U' R2 y' and the invers are my favorites, but thats a matter of taste)
3. Finish like normal roux

a nice side effect of this is, that in each of these steps you still train something that's usefull in an regular Roux solve, too.
 
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