Etotheipi
Member
How many do you know?It also says that "2GLL consists of the 85 cases (including solved)..."
I've been counting 84: 12 each of L, U, T, Pi, S, AS, plus 8 for H and 4 for O.
How many do you know?It also says that "2GLL consists of the 85 cases (including solved)..."
I've been counting 84: 12 each of L, U, T, Pi, S, AS, plus 8 for H and 4 for O.
5 os. Solved, H, Ua, Ub and ZIt also says that "2GLL consists of the 85 cases (including solved)..."
I've been counting 84: 12 each of L, U, T, Pi, S, AS, plus 8 for H and 4 for O.
An up-to-date answer to this question will always be at the bottom of the original post. Within each week (at least until I learn them all) I'll have a counter of how many I know at the start of that week.How many do you know?
Right, I haven't been counting solved, since I'm counting algs I need to learn.5 os. Solved, H, Ua, Ub and Z
Not MUCH better, the top 2 people still use CFOP for OH. I do agree that it seems better than CFOP, but it isn't MUCH better.I do not think that this method will overtake Roux OH. Roux OH is already very good, and much better than doing CFOP OH.
Kian has sub 8.7 ao1000 no eidos roux is best OHNot MUCH better, the top 2 people still use CFOP for OH. I do agree that it seems better than CFOP, but it isn't MUCH better.
I don't know which is better for OH, YruRU or Roux, I have a feeling that YruRU is a little better though.
Why has he not even gotten a sub 9.5 official average then? It seems really suspicious, if he could prove that he averages sub 9 I would believe that Roux is better than CFOP for OH.Kian has sub 8.7 ao1000 no eidos roux is best OH
Nerves are a big thing in such short events, plus I’m not sure if he competes as often as top cubers.Why has he not even gotten a sub 9.5 official average then? It seems really suspicious, if he could prove that he averages sub 9 I would believe that Roux is better than CFOP for OH.
Why has he not even gotten a sub 9.5 official average then? It seems really suspicious, if he could prove that he averages sub 9 I would believe that Roux is better than CFOP for OH.
Yeah you're right, he gets destroyed by nerves.yt UWR by almost a whole second
If you mean CPLine, where is it? I could only find a 3-mover.B U2 B' D2 F L2 F' D2 B' L2 U2 F2 L' D F R2 D L B R2
2 Move EP line.
Yeah you are right, I thought it was D R but there was a adj swap.If you mean CPLine, where is it? I could only find a 3-mover.
If the corners are two moves away, or just certain circlets I'm not familiar enough with yet.In what kind of scrambles is your inspection time sup-15?
Well when the corners are unsolved, instead of tracing the solution, you could use the set-up to F or F’. Though slightly inefficient, I think it’s worth it because of the amount of inspection time it saves. I’ve completely switched to that for 2 movers and 3 movers.If the corners are two moves away, or just certain circlets I'm not familiar enough with yet.
What are these circlets you are talking about?If the corners are two moves away, or just certain circlets I'm not familiar enough with yet.
What are these circlets you are talking about?
Beautiful!PB ao5 (20.15) and ao12 (21.15):
@mukerflap You asked for a recorded ao5, I did better than thatF' D L2 B' L2 F' U' B' L R2 U' L2 F2 U B2 L2 U L2 U2 L2 F2
z // Inspection
R' U' F u' R S2' // CPLine
r R u' r' R' U2' // Setup
u R' u U' r // pEO + FB
r2 U' R U' R r' U r // EO
U' R2 U' r2 // BF
U' R2 U2' R' U R U R' U R U' R' U R // Square
U R U' R' U' R U R' // F2L
R' U2' R2 U2 R2 U' R2 U' R2 U R U // 2GLL
63 STM (Mostly so high because of the unlucky first F2L case)
63 moves/22.17s = 2.84 TPSU2 R2 D R2 B2 L2 U' B2 U' F2 B' D2 F U R F' L U' L2 R
z // Inspection
U2 R' U R' U' F S2' // CPLine
r U2' R' u' R2 // Setup
U R' u2' U' r // pEO + FB
U2' R2 r U' r' // EO
R2 U' r U2' r' U2' r2 // BF
U2' R2 U' R U' R' U' R U' R' U R U' R' // Square
R' U R U2' R' U R // F2L
U' R U2' R2 U' R2 U' R' U R' U' R U R' U R // 2GLL
66 STM, the same bad F2L case gave me a high movecount here too lol. Bad BF as well; I should have done r U r' to end EO.
66 moves/23.03s = 2.87 TPSL' F2 L2 F2 D2 L' U2 L' B2 F2 U2 B2 D L2 B L U B' F2 D2 F'
y2 // Inspection
F D z' S2' // CPLine
r r U' r' R U u' r2 R U2' // Setup
u R' u r // pEO + FB
U' r U' R' U r // EO
R2 U' r U2' r // BF
U R2 // Wait
r' R U' R' U r // Fix EO
U' R U R' // Square
U' R' U R U2' R' U R // F2L
U2' R' U' U2 R U2' R' U' R U2' R' U' R U2' R' U2' R U // 2GLL
66 STM, obviously screwed up EO pretty badly and a long 2GLL
66 moves/23.21s = 2.84 TPSL F D L F R U2 B' R2 D2 R2 D2 F R2 U2 B2 D2 U R'
z' // Inspection
R2 U R' F U S2' // CPLine
r U' R' u' U // Setup
u' R u' U2' r // pEO + FB
R U' r' U' R2 U r' // EO
U R2 U' r2 // BF
R2 U2' R U R // F2L :O
U' U R U R2 U' R2 U R R' U' R2 U R // RIP
48 STM if I did 2GLL correctly, really lucky F2LL R2 B' R2 U2 B R2 F U2 F R2 F' U L' U' B2 U2 L R' D
y' // Inspection
R U2' F // CPLine
u' r U' R2 // Setup
U2' R' u2' r // pEO + FB
R' U R U' r' U' r2 U r // EO
R U r2 // BF
U R2 U' R U2' R' U R U' R' // Square
U2' R' U' R // F2L
U' R' U' R U' R' U2' R2 U R' U R U2' R' U // 2GLL
52 STM, lucky on almost every step
52 moves/15.01s = 3.46 TPSU B' F2 U' F2 L2 U2 L2 D' L2 D' F R2 F2 L' R' F U
y2 // Inspection
U' R' F x R U R U' x' U' S' // CPLine
r u2' R u R // Setup
U' R' u2' U r // pEO + FB
r U2' r' U2' r U' r' // EO
R U' r U2' r' U2' r2 // BF
U' R U R U2' R' U2' R U' R' // Square
U R' U2' R U R' U' R // F2L
U' R U R' U' R' U R U R U' R' U R' U R U2' R' U' R U // 2GLL
72 STM lol, terrible CPLine and really long 2GLL
72 moves/21.09s = 3.41 TPSD2 R' F2 U R' D' F' U2 L' U2 D2 B' L2 F' U2 F R2 B' U2 F2 R2
z2 y // Inspection
R U R2 F' // CPLine
R' u' R u2' r' R' U'// Setup
u' R u' U r // pEO + FB
U R2 r U' r // EO
R U R' U r2 // BF
U' R U2' R U R U2' R' U2' R U' R' // Square
U' R' U R U' R' U R // F2L
U' R U2' R' U' R U' R' R U' R U R U R U' R' U' R2 // 2GLL
65 STM with 2-look 2GLL
65 moves/18.74s = 3.47 TPSB2 R B' L' F' L' F' U' B' L2 U' B2 U L2 U2 D R2 U' B2
y2 // Inspection
D R f' z' // CPLine
r2 u2 U' r R // Setup
U R u2' U2' r // pEO + FB
R' U R U' r' U' r2 U r // EO
U' R U' r2 // BF
U' R2 R U' R' U' R' U' R2 // Square
U R' U2' R U' R' // F2L
U2' U U' U2' R U2' R' U' R U R' U' R U' R' // 2GLL
56 STM with five wasted moves
56 moves/20.91s = 2.68 TPSF2 L' D2 L' D2 B2 D2 R2 D2 U2 B2 R' B D L D U' L B2 L2 U2
z' y' // Inspection
U2' R' S2' U' F' // CPLine
r U R' u R' u2' r' R' U // Setup
u R' u r // pEO + FB
R U2' r' U' r2 U' r' // EO
r' U2' r2 U2' r // BF
U R2 U2' R' U R2 U' R2' // Square
U R U' R' U' R // F2L
U2' R U2' R' U' R U' R' U R U' R U R U R U' R' U' R2 // 2GLL
64 STM, poorly executed FB and 2-look 2GLL
64 moves/20.79s = 3.08 TPSR2 U2 L2 R2 U2 F U2 F2 R2 F U' B' R2 B L' F U B' F' D
z x // Inspection
R2 U' R y u' R U2' S' // CPLine
U R u r' // Setup
U' R' R U r U' R2 U' u' R u' r2 // pEO + FB
U R2 r U' r' // EO
R' U r2 // BF
U' R2 U R' U' R U2' R' U R // Square
U2' R U' R' U R U' R' // F2L
U R U' R2 U' R U' R' U2' R' U2' R' U' R U' R2 U2' // 2GLL
66 STM, got the bad case for pEO and messed it up pretty badly.
66 moves/22.74s = 2.90 TPSL2 B2 R2 F L2 F D2 U2 F R2 F' U L2 R' B U B R B' L
x' y // Inspection
U2' F' r' U' S' // CPLine
r u2' U u' R u R // Setup
u' R u' U2' r // pEO + FB
U r U R U' r // EO
U' R2 U r2 // BF
R U' R' U R U' R U R' // Square
U2' R' U2' R U' R' U R // F2L
U' R U2' R' U' R U' R' U' R' U' R U' R' U2' R U2' // 2GLL
61 STM, the 2-gen part was pretty long
61 moves/19.73s = 3.09 TPSL' U2 F2 D2 R' D2 U2 R D2 L F2 B D' L R D2 B' F R' U'
z2 // Inspection
R F' d2 z' U S' // CPLine
R' u2' U2' r' R2 // Setup
u' R u' U' r // pEO + FB
r' U' R U r // EO
R' U r2 // BF
U' R U' R' U R U' R' // Square
U R' U' R // F2L
U' U2' R' U' R U' R U2' R2 U' R2 U' R2 U R U // 2GLL
51 STM, pretty nice overall
51 moves/19.08s = 2.67 TPS
@Devagio Any feedback on my solves would be much appreciated
I also got a 20.18 ao5 with a counting +2 from inspection, 19.70 without