The Pyraminx "Example Solve" Game

oU U' Rw U Rw //Centers
oU L R' L' R U R U' R' U' R U R' //L4E

Next: R' U' L' U R L R L r' b u'
I got 9 with the one you had xD (two different ways actually)

[R] // inspection
R' U R' U R' L' R' L [8/8] // solve it
b l' r [3/11]// tips

Next: L' R' L' B U' R' U' B' (I don't need to see that you can solve a tip.) (I got 9 moves for it.)
 
oR' //Inspection
U R //Block
oR' oL U' Rw U' Rw U //Centers
oU R' L R L' U L' U' L // L2E

Next: U L' U' R' B' R' U L' tips not included ;)

// inspection
R U' L R L U B [7/7] // solve it
U' // AUF

next: L U' B' L' R' L' B' U' (kind of hard... but I ragequit did som crap... happened to be inverse of scramble, 8 moves is possible.)
 
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Is Rw' the same as oR?

oB
U' R' U' L' U // top and centers
oL' R' L R L' D (R' oR') L' R // ELL


EDIT: Ninja'd

oB oU'
U R U' R U' R'
D' (oR R') L R L'

Next: U' R' U R' U' B' L R' r' b
 
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Scramble: U' R L' R B L' U L' R'

Oka top: [R'] Dw' B' Dw L Dw' L'
Last edge: [U'] U' L' U' L U'
LL: [R] R' L R L'

Yuck.

Next Scramble: U L' R' B U' R L R' u
 
http://www.speedsolving.com/wiki/index.php/Pyraminx_notation#Another_extension_system

I don't like oX because it is inconsistent with the notation systems using for other puzzles... people usually write ,y or similar stuff for that rotation for 3x3x3, did you ever see anyone use oU for 3x3x3 rotations? so watching your solutions hurts my eyes :)


ohhh okay cool.

Next Scramble: U L' R' B U' R L R' u

[R]
U R L' Dw' R U R' U'
[R] L R' L' R U' R U R' r'

next: L R U' L' U' R' B' U' r' b'
 
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Scramble: U' R L' R B L' U L' R'

Oka top: [R'] Dw' B' Dw L Dw' L'
Last edge: [U'] U' L' U' L U'
LL: [R] R' L R L'

Yuck.

Next Scramble: U L' R' B U' R L R' u

alternative solution:
Oka top: B' U' R'
Last edge: U' L' U L U
LL: [L'] L R' L' R

Scramble: U L' R' B U' R L R' u

[R]
U R L' Dw' R U R' U'
[R] L R' L' R U' R U R' r'

alternative solution (not including tip)
top: [L' U] R' L' R' U Lw'
LL: U' R U R' L R' L' R


Scramble: L R U' L' U' R' B' U' r' b'
Top: [B U'] R U' R L R
"AUF": [Lw'] B' b'
LL: L R' L' l R

Next: U B' U' B U R L' B' b' u
 
[L'] // Inspection
B' U u' // Block + flipped edge
Rw' U u' Rw U' Rw U \\ Centres + edge
[R'] U L' U' L // L3E

Next: L U R' U R' U R U l' r u'
 
ottozing said:
[L'] // Inspection
l Rw U Rw U' Rw U Rw U' Rw // Top & Centers
[R'] R' L R L' [L] R L' R' Rw r' l // ELL

Alternatively:
[L'] l U Rw' U' r' u
2-flip

ottozing said:
Next - R' U R B U R B' U r u
[U'] L' u' // Oka block
Rw U Rw U' u' // Centres
L U L' U' L // Fix stuff
R' L R L' // L3E

Next: U' L R B L' U R' U' b
 
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