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The 4x4x4 example solve game

Joined
Apr 25, 2008
Messages
223
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28
#72
NEXT: u2 r F' R' U2 r' L u' R2 B' u L2 f L2 R' f' R' D2 U' r2 F' u' r2 L B u2 f U2 f2 D2 u2 F B2 U' f R' r B L R
I don't know the name of this method:
x D 2R U 2R' F' 2R' // W center
U2 2R U' 2R' R2 2U' 2R B2 2R' // Y
R' 2U' R' B' F' U R U' R' 2U D' L // 3 cross pieces
z x' 3r' U2 3r' U' 2r' U 2R U2 3r' U' 2r2 // O,B
B' R' B 2R U 2R' // G,R
U2 L2 // last cross piece
z' U' R U' R' U2 R U' R' //OG
y' U L' U' L //RB
R U' R' B' U2 B //BO
U F' U' F //GR
y' [L 2F2 L', F2]
y [U R U', 2R]
y [U R: [2B, U L' B U' L] ]
y R U B' R B R2 U' R' F R F' //OLL
3d F2 D' L U' L U L' D F2 R U' R' //PLL
view

Next: F2 Fw' Rw2 L Fw' D B2 F2 Rw2 U' L' D2 Uw' B' Fw U2 B Rw' Uw' B F' Rw Uw L2 F' Rw2 L2 B2 Uw R' Uw' L2 U' Fw' L2 Fw D2 Rw' R' D'
 
Joined
Sep 12, 2006
Messages
396
Likes
20
Location
Harrington, Delaware
#77
NEXT: R D R U2 f' r R U2 r U2 F' f2 U L' r' D' u2 B' D f2 L' U f' F' L R' U' R2 L' D' L u' D r2 L' R' f B2 U' u2


So, I did wide slice turns for each of the lower case turns listed above.

I'll use Rw and R3 to indicate wide and triple slice turns, respectively.

Mid scrambled there will be a lot of inner slice only moves.

so, to clarify my notation proceeding:

R = Outer R Slice Clockwise
r = Inner R Slice Clockwise
Rw = Outer and Inner R Slice Clockwise
R3 = 3 R most slices Clockwise.

Dw' Rw' Fw // First Center (3/3)
Rw' U Fw' R x Uw // Wings Paired for First Block (5/8)
x U F U B R' R3' F // First Block (7/15)

l Fw R2 Fw' R3 l'U'l R3' R' U' Rw2 U' l2 R U2 Fw R2 Fw' Rw2 U Rw U RU'R3' RU'R' M'R'U'R // 2nd Block (33/48)

U2 l U' l2 U l'U2l rU'r'U r2U2r2 // Next 2 Centers (15/63)

rUr' // Red/Green Edge (3/66)
MU2M' // Stored to Back (3/69)
U rU'r' // Yellow/Orange (4/71)
U rU2r' // Red/Blue and Red/White (4/75)
U RwUR'U R'FRF' RU2Rw' // Last 2 Wings, No Odd Parity (12/87)

l'U'rUlU'r' // Last 2 Centers (7/94)
RU'L'UR'U'L // CmLL (7/101)
M'UM U M'UM' // 4a (7/108)
U' M'U2M' U // 4b (5/113)
(R3)2 U2M'U2M (5/118)

Using the method that I have been developing. I hope that you like it.

118 STM.
 
Joined
Sep 12, 2006
Messages
396
Likes
20
Location
Harrington, Delaware
#78
R2 Bw2 U' l' Rw' Dw' // First Center (6/6)
F rUr' R'U Lw2 F Lw2 // First Block Edged Paired (9/15)
F2 R'UR U' MU x' R3' R'UR U' M' R3 B' // First Block (15/30)

UR' lUl'U' R' bUb' M'U' Rw2 U' Rw' b'R2b l2 // 2nd Block Edged Paired (19/49)
R'URU' R3w'U' (R3)2 U R'FRF' M'U R'U2R2B'R'B // 2nd Block (20/69)
M'Ur'U MUr' M U2 rU'r' MU l2U2l2 // Next 2 Centers (17/86)
U' l'Ul MUM' // Orange Green + Store at DB (7/93)
l'U'l // Red/Blue (3/96)
U l'U2l // Green/Red (4/100)
U2 l'U2l // Orange/Yellow (4/104)
U' rU2r' // Orange/Blue and Orange/White (4/108) No Odd Parity
b'Eb U2 b'E'b // Last 2 Centers Fix (7/115)
U2 R'U'RU RB'R'B // CmLL (9/124)
U'M'UM U M'UM U M'U2M U' // 4a/b (13/137)
M'U2MU2M2 // 4c (5/142)
 

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Joined
Dec 24, 2015
Messages
1,459
Likes
912
#79
NEXT: R D R U2 f' r R U2 r U2 F' f2 U L' r' D' u2 B' D f2 L' U f' F' L R' U' R2 L' D' L u' D r2 L' R' f B2 U' u2


So, I did wide slice turns for each of the lower case turns listed above.

I'll use Rw and R3 to indicate wide and triple slice turns, respectively.

Mid scrambled there will be a lot of inner slice only moves.

so, to clarify my notation proceeding:

R = Outer R Slice Clockwise
r = Inner R Slice Clockwise
Rw = Outer and Inner R Slice Clockwise
R3 = 3 R most slices Clockwise.

Dw' Rw' Fw // First Center (3/3)
Rw' U Fw' R x Uw // Wings Paired for First Block (5/8)
x U F U B R' R3' F // First Block (7/15)

l Fw R2 Fw' R3 l'U'l R3' R' U' Rw2 U' l2 R U2 Fw R2 Fw' Rw2 U Rw U RU'R3' RU'R' M'R'U'R // 2nd Block (33/48)

U2 l U' l2 U l'U2l rU'r'U r2U2r2 // Next 2 Centers (15/63)

rUr' // Red/Green Edge (3/66)
MU2M' // Stored to Back (3/69)
U rU'r' // Yellow/Orange (4/71)
U rU2r' // Red/Blue and Red/White (4/75)
U RwUR'U R'FRF' RU2Rw' // Last 2 Wings, No Odd Parity (12/87)

l'U'rUlU'r' // Last 2 Centers (7/94)
RU'L'UR'U'L // CmLL (7/101)
M'UM U M'UM' // 4a (7/108)
U' M'U2M' U // 4b (5/113)
(R3)2 U2M'U2M (5/118)

Using the method that I have been developing. I hope that you like it.

118 STM.
I tried going through this solution, but the "next two centres" step seems to be wrong. This is what the cube looks like at the end of that line:
dbeyer example solve pic 1.png dbeyer example solve pic 2.png
 
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