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The 3x3x3 Example Solve Thread

No next alg, so I'm picking one from CStimer.

U R' U' F L U' L F' R2 F U2 B D2 L2 F' U2 B D2 B L D

Mehta, 32 STM

y2 // inspection
F2 B U2 F L F' // FB (6/6)
R2 E' R u R' u2 // 3QB (6/12)
U' R F' U2 F R' // EOLE (6/18)
U R' U R U R' U2 // 6CO (7/25)
x D' R U2 R' D R U2 x' // 6CP (7/32)
L5EP skip, no AUF, no ADF

Getting extremely lucky solves in a row on this thread. These aren't exactly representative of the actual method.

Next: L2 B2 D R' B L F' B2 U2 D' B2 R2 U' L2 U L2 D2 B2 U R U2
 
No next alg, so I'm picking one from CStimer.
Sorry - my fault.o_O

But honestly I don't think it is just luck of your scrambles. I rotate your solve in a way to get the 1st block on my left hand side like Rouxers would do. And I pre-rotate the scramlbe to have white or yellow for bottom color. This is what I can see as I am only xy2 cn. And I am always impressed how efficient your intuitive steps are. At least after I tried to make the same 1st block from same scramble and I never beat you. But I am happy and proud if I find same or equal solution.


L2 B2 D R' B L F' B2 U2 D' B2 R2 U' L2 U L2 D2 B2 U R U2
Roux. At the 4th attempt to build my 2nd block I was satisfied how the EOLR looks after CMLL ;). "Lucky" fullstep.// View at
Code:
x y                      // yellow blue
F2 R u' M' F'            // L block  |  5s  6qs
U' R' U2 r U' R' U r     // R square |  8s  9qs
U2 M U2' r U R'          // R pair   |  6s  8qs
R' U2 R' D' R U2 R' D R2 // CMLL     |  9s 12qs
U M' U M' U2 M2'         // EOLR     |  6s  8qs
U M2' U2 M' U2 M'        // L4E      |  6s  9qs
                         // total    | 40s 52qs
48 HTM , 62 QTM , 40 STM , 52 SQTM and as there are no rotations: ETM=STM=42

Next: U' L' F2 D2 L2 F2 R2 U' B2 R2 L' B U B F2 L' F R2
 
Sorry - my fault.o_O

But honestly I don't think it is just luck of your scrambles. I rotate your solve in a way to get the 1st block on my left hand side like Rouxers would do. And I pre-rotate the scramlbe to have white or yellow for bottom color. This is what I can see as I am only xy2 cn. And I am always impressed how efficient your intuitive steps are. At least after I tried to make the same 1st block from same scramble and I never beat you. But I am happy and proud if I find same or equal solution.



Roux. At the 4th attempt to build my 2nd block I was satisfied how the EOLR looks after CMLL ;). "Lucky" fullstep.// View at
Code:
x y                      // yellow blue
F2 R u' M' F'            // L block  |  5s  6qs
U' R' U2 r U' R' U r     // R square |  8s  9qs
U2 M U2' r U R'          // R pair   |  6s  8qs
R' U2 R' D' R U2 R' D R2 // CMLL     |  9s 12qs
U M' U M' U2 M2'         // EOLR     |  6s  8qs
U M2' U2 M' U2 M'        // L4E      |  6s  9qs
                         // total    | 40s 52qs

48 HTM , 62 QTM , 40 STM , 52 SQTM and as there are no rotations: ETM=STM=42

Next: U' L' F2 D2 L2 F2 R2 U' B2 R2 L' B U B F2 L' F R2
Thanks for that; though my solves normally are in the 45 ballpark so a 30-35 move solution cannot be based solely on efficiency. But yes, for a 1x2x3, being fully CN seems to make a world of a difference because every CE-pair can be used in 4 different ways (compared to 1-2 for x2y)

"Meta Mehta"

y2 // inspection
M' B2 U' L B2 // FB+1e (5/5)
u' R U R u R2 // +2e (6/11)
F' U F2 R F' R' // EOLE (6/17)
R' U' R U' R' U2 R' U' R2 // DR-block (9/26)
R2 D R' U2 R D' R' U' R' U R U2 R' // ZBLL (13/39)
E' // ABF (1/40)
(35 STM with cancellations)

This is basically the ZB-equivalent of Mehta, where after EO-ledge, we solve the DR-block with 1 alg (2-gen 9-mover, ~400 cases), and end up with ZBLL (~500 cases). HARCS gives sub-40 movecount. Better names coming soon.

Next: U' R2 B2 R L' F' R2 L' D' B2 L' U2 R2 F2 D2 B2 R' D2 R
 
Next: U' R2 B2 R L' F' R2 L' D' B2 L' U2 R2 F2 D2 B2 R' D2 R


Roux with easy EO and skip of LR and L4E
Code:
x2 y                   // inspection
L D M D2 M2' D'        // L block  |  8h 11q  6s  8qs
r' U M2' U2 r U R'     // R square |  8h 11q  7s  9qs
M U R' U r U2 r' U' r  // R pair   | 10h 11q  9s 10qs
r' U r U2 R2' F R F' R // CMLL     |  9h 11q  9s 11qs
M' U M U2              // LSE      |  6h  7q  4s  5qs
                       // total    | 41h 51q 35s 43qs

Rotation free 35 STM (QSTM)


And skipping out moves is whopping 25 STM:
Code:
x2 y               // inspection
L D M D2 M2' D'    // L block  |  8h 11q  6s  8qs
r' U M2' U2 r U r' // R square |  8h 11q  7s  9qs
U R' U r           // R pair   |  4h  4q  4s  4qs
R2' F R F' r       // CMLL     |  5h  6q  5s  6qs
U M U2             // LSE      |  4h  5q  3s  4qs
                   // total    | 29h 37q 25s 31qs



CFOP, because cross is half solved (not my method so I had to look up ZBLL)
Code:
x2 y'                              // inspection
D R L F' L' D                      // pseudo cross |  6s  6qs
R' F U R F' D2                     // 1st pair     |  6s  7qs
y' R U' R2' U R U L U L'           // 2nd+3rd pair |  9s 10qs
U' R' U2 R U R' U' R               // 4th pair     |  8s  9qs
F D' F2 U' L2 U' L2 F U2 F2 D F2 U // ZBLL         | 13s 19qs
                                   //              | 42s 51qs


Mehta, 2-Look, because Dvagio posted a youtube-tutorial :D. Feels totally weird and I started Roux-like and then just turned the cube into EO step. But hey!!! I made it :cool:
Code:
y x2                             // inspection
R D M' D2 M2 D'                  // L block           |  6s  8qs
U l' U L' U' M U' L U l2 U L' U' // Ring              | 13s 14qs
z f R U R' U' f'                 // Roux->Mehta + EO  |  6s  6qs
R2 U2 R2 U R' U L U' R U L'      // 6CO 1st Look (AS) | 11s 14qs
R2 F U' R2 U R2 U F' R2          // 6CO 2nd Look      |  9s 13qs
D R2' U' R2' U R2' D' R2'        // 6CP               |  8s 12qs
U' M' U M2 U M2 U M' U2 M2       // EPLL              | 10s 14qs
                                 //                   | 63s 81qs
A bit too much moves, but my 1st Roux solves weren't better, nor were my 1st CFOP tries.


Next: R U R2 B2 D2 R2 U' B2 F2 U' R2 U L2 F' U2 R D2 B' D2 L F
 
Last edited:
F D R2 D2 F B L F' R2 B2 D R2 D' L2 B2 D' L2 D' L2 B2 F
This scramble happens to be a great example of the power of option-select
Mehta (All speedsolving variations)

y2 x // Inspection
D U2 L2 B' // FB (4/4)
E R u' R u' R' // 3QB (6/10)
S' U S U' F R' F' R // EOLE (8/18)

6CO-6CP-L5EP:
U2 R U2 R' U R U' R' U' R U' R' // 6CO (12/30)
U' R2 D' R2 U R2 U' R2 U' D R2 U R2 // 6CP (13/43)
M' U' M2 U' M2 U' M' U2 M2 // L5EP (9/52)

6CO-APDR-PLL:
U2 R U2 R' U R U' R' U' R U' R' // 6CO (12/30)
U2 R2 U2 U2 // APDR (4/34)
U2 R U' R' U' R U R D R' U' R D' R' U2 R' // PLL (16/50)

DCAL-COLL-L5EP:
U' R' U R' U2 R U R // DCAL (8/26)
U2 F U R' U' R F' U' R' U2 R // COLL (11/37)
y M' U2 M U' M' U2 M U // L5EP (8/45)

TDR-ZBLL:
R U' R' U2 R U' R U R2 // TDR (9/27)
U2 R U R' B' U R U R' U' B U' R U' R' U' // ZBLL (16/43)

Next: U' L2 R2 D R2 B2 U' R2 B2 U R B' U F' D B2 R U2 B' L'
 
U' L2 R2 D R2 B2 U' R2 B2 U R B' U F' D B2 R U2 B' L'

Here's an example where all variations give a similar movecount, close to average (except tdr of course).

x // inspection
B' U2 D B2 L' // FB (5/5)
E' R' u R' u R' // 3QB (6/11)
U R' B U2 B' R // EOLE (6/17)

6co-6cp-l5ep:
U2 R2 U2 R' U R' U R U2 R' // 6CO (10/27)
U' R2 U' R2 D' R2 D R2 U' R2 D' R2 // 6CP (12/39)
U M U2 M U M' U2 M' U // L5EP (9/48)

6co-apdr-pll:
U2 R2 U2 R' U R' U R U2 R' // 6CO (10/27)
R2 U' R2 U R2 U2 R2 // APDR (7-1=6/33)
u' R U R' F' R U R' U' R' F R2 U' R' // PLL (14/47)

dcal-cdrll-l5ep:
U' R2 U R' U2 R U R' U R' // DCAL (10/27)
U2 R' U2 R F' R' F U2 F' R F // CDRLL (11/38)
y M U2 M U' M' U2 M' E // L5EP (8/46)

tdr-zbll:
R' U R' U' R2 U' R' U R' U' R U R // TDR (13-2=11/28)
L U' R' y' R2 U' R2 U R2 S r' R' // ZBLL (11/39)

Next: F' R2 D' L' F U' R2 D R2 U2 F2 L2 D2 B2 R2 F' U2 D2 L2 F' U
 
The first example solve that isn't with a Devagio Original for the first time in forever

Next: F' R2 D' L' F U' R2 D R2 U2 F2 L2 D2 B2 R2 F' U2 D2 L2 F' U

/* Scramble */
F' R2 D' L' F U' R2 D R2 U2 F2 L2 D2 B2 R2 F' U2 D2 L2 F' U

/* Solve */
z' // Inspection

L' S D F L' D2 R U // EO2x2x2

x2 U L U2 L2 U' L2 // 2x2x3

y' R U' R F R' F' R U2 // 3rd Pair

y2 L' U L2' U F' U' L' U L F L' // VLSCP

R2 U' S' U2 S U' R2 U' // EP

// View at alg.cubing.net



NEXT: D' R2 U2 L2 D2 F2 L U2 B2 F2 L' U2 R2 D B' R F' D' L' R' F2
 
Last edited:
Mehta (Fullstep, 33 STM)


Basically a string of lucky cases

Next: B R2 U2 L' B2 L' F2 L' B2 L' F2 D U B F2 R' U' L' D'

That's an insanely lucky solve lmaooo nice :) (33 moves howwww??? :eek:)

I'm going to give this weird "Metha" method a try.....

(y2 z')
U2 L R2 u R' S // FB (6/6)
u R U R E2 R' E' // 3QB (7/13)
R S R S' R' // EOLE (5/18)
B U B' R2 F' U F // 6COP (7/25)
F' U S2 U' F U S2 R2 // L5EP (5/30)

30 moves hehe ;)

Next: R D' L' B2 D' F R U L2 U R2 L2 U' B2 D B2 U2 B2 F L2
 
Next: R D' L' B2 D' F R U L2 U R2 L2 U' B2 D B2 U2 B2 F L2

Oops I accidentally quoted the last post on the previous page lol

Anyone else done that? :p

Here's another solve using this weird "Metha" method:

D R' U' M2 U L // FB (6/6)
y' D R z // 3QB (2/8)
f' U f // EOLE (3/11)
R' U' R' u' R2 F' U' // 6CO (7/18)
F' U R2 F2 U' R2 U2 y' R2 U' R2 U' R2 // 6CP+L5EP (12/30)

Another 30 yey

I finished EOLE in just 11 moves, but then the rest was kinda unlucky so no sub-30.

Next: U2 R' U' L' B R' B' D' B' F2 D' L2 U B2 D' F2 L2 D2 B2 R2 D2
 
Last edited:
NEXT : L2 F' D2 F' D2 B D2 F U2 R2 B2 L' F2 D F D2 L2 R B' L2 U
CFOP, 52 STM
D U L F' D L D // Cross
U R U' R' U2 R' U' R // F2L 1
U' L U2 L' U' L U L' // F2L 2
R U2 R' U' L' U L // F2L 3+4
U' F U R U' R2 F' R U R U' R' // OLL
x' R' D R' U2 R D' R' U2 R2 F2 // PLL
alg.cubing.net

Petrus, 62 STM
B2 D U L F' L' R' U R U2 R U' R' D' // bad 2x2x2
R' D' R2 D' L' U2 L D // 2x2x3
U' F' U' F // EO
U2 R2 U' R' U2 R U R' U' R2 U' R' U' R U R' U2 R U' R' // F2L
U2 R' U R' U' y R' F' R2 U' R' U R' F R F U2 // LL
alg.cubing.net

Beginner's Mehta, 69 STM
F' L F R U L' U' L D B' R' U' R D2 // FB
U2 u' R' u R u2 R U R' F R' F' R u2 // 3QB
U2 F' U' F R U' R' // EOLE
U' F' r U R' U' r' F R // CO
U2 R2 U' R2 U' D' R2 U R2 U' R2 D R2 D' // CP
U' M' U2 M' U' M' U2 M U' M2 D // EP
alg.cubing.net

Next: U2 B' L U2 F' L2 B R2 F2 D2 L2 U' B2 D' B2 D2 R2 B2 D2 L' U2
 
Next: U2 B' L U2 F' L2 B R2 F2 D2 L2 U' B2 D' B2 D2 R2 B2 D2 L' U2
Originally I had this:
x' z'

l B E2 L' // p223
U R' F' R // eo + square
I couldn't really find anything great after that but F' D leaves 5e5c in 10

Then IF does the job, especially that block comm for ab2e2e2c2c is very epic and I don't think I'd ever find this

x2 z

f R EU // p222
r' U r D' r' U' // p223
B D' R' U' R U' F R2 F' D F // finish in 20

next: D F R2 B U2 D' F' R' U' B2 L2 U2 L2 U' F2 D2 L2 F2 L2
 
Originally I had this:
x' z'

l B E2 L' // p223
U R' F' R // eo + square
I couldn't really find anything great after that but F' D leaves 5e5c in 10

Then IF does the job, especially that block comm for ab2e2e2c2c is very epic and I don't think I'd ever find this

x2 z

f R EU // p222
r' U r D' r' U' // p223
B D' R' U' R U' F R2 F' D F // finish in 20

next: D F R2 B U2 D' F' R' U' B2 L2 U2 L2 U' F2 D2 L2 F2 L2

Wtf 20 moves

Um

o k

(Next is still- next: D F R2 B U2 D' F' R' U' B2 L2 U2 L2 U' F2 D2 L2 F2 L2)
 
(Next is still: D F R2 B U2 D' F' R' U' B2 L2 U2 L2 U' F2 D2 L2 F2 L2)

B L' D' F' // This does something, I think?
D' L // I think this does something too.
U' S2 // Ok we might be getting a start now
M2 L U' B2 R2 B2 U' L2 U2 // Alright we're done with the whole cube now in 17 moves
D' F2 D f2 U' F2 U f2 // Jk I missed about 3 corners I think ok there we go solved rubik's cube done now
lol

Next: B2 L2 B R2 F R2 B D2 R2 B' D L D' F R' U2 B2 F2 R2 F2
 
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