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Solving using insertions: Skeleton: ^ D' U' F' R U2 R' D' R D B D B' D' F D F' D R' D' R D2 * R D L R' D L' D'
^ = F U F' D' F U' F' D (8-2)
* = D L2 D' R D L2 D' R' (8-6)

Inspection: z2 y (yellow top, orange front) X-Cross: R U' R' F U R U' R' U' R y' (yellow top, green front) R U' R2 F R U' L 2nd Pair: U L U' L' 3rd Pair: U2 R U2 R' U' R U R' 4th Pair: y2 (yellow top, blue front) U2 L' U' L U L' U' L OLL: R' F R U R' F' R F U' F' PLL: R U R' F' R U R' U' R' F R2 U' R' U' Next scramble: L2 R2 B' L2 D2 F2 D2 R2 F' L2 B2 R B2 F R' F2 U2 R' U F'

Did you do an hour long FMC attempt on that or just wing it? Cause if you spent an hour on an example solve game solve, then wow, but if you did that solve without the hour then more wow.

Inspection: x2 (yellow top, blue front) Cross: R F2 U' R' F' L B2 1stPair: y' (yellow top, orange front) U' R U' R' U2 R' U' R2 (cancel into next pair) 2nd Pair: U R' U' L U L' 3rd Pair: y (yellow top, blue front) U L F' L' F 4th Pair: y2 (yellow top, green front) U2 (R U R' U')2 R U R' U2 OLL: Lw' U2 L U L' U Lw PLL: R U R' U' D R2 U' R U' R' U R' U R2 D' U Next scramble: B L2 F2 L2 R' D2 R F2 D2 B2 R F2 U R F L' D L2 B U

B' L' B2 D R' // EO (5/5)
U M2 F D' R2 F' // Domino (6/11)
D' B2 D L2 U R2 U2 R2 // Corners (8/19)
U' F2 L2 U D2 B2 U D' B2 R2 U2 // Finish (11/30)

Edit: Taking a few more minutes will find you a much better finish:
D' L2 B2 U' L2 F2 L2 D2 // Finish (8/27)

To answer your question @Etotheipi , no, I did not find 23 moves in five minutes or something like that, lmao.
Also, for some scrambles on forums I sometimes actually take more than an hour, or it might just be quick like this one.

Next: D' L2 D2 L2 U F2 D' L2 U F U2 F2 R' F U F' D2 U2 R

(y2) B M' U' r // (4) EO+DB
U' R2 U R // (4/8) Square R
U2 F2 R U2 L U2 L2 // (7/15) Square L
U' R' U F2 // (4/19) Left block
U' R U2 R' U' r // (6/25) Right block E2 M' E2 U M2 U' M2 U // Z-PERM (8/33)

(y2) B M' U' r // (4) EO+DB
U' R2 U R // (4/8) Square R
U2 F2 R U2 L U2 L2 // (7/15) Square L
U' R' U F2 // (4/19) Left block
U' R U2 R' U' r // (6/25) Right block E2 M' E2 U M2 U' M2 U // Z-PERM (8/33)

Z-Perms and H-Perms are both double swaps of edges, also known as 2e2e.
And 2e2e can be solved simply with R2 U2 R2 U2 R2 U2, and its many variants. Only 6 HTM instead of 15 HTM.

Watch a short video on insertions, and your FMC global average could drop over 5 moves instantly.

Also, next scramble is still:
B L2 U2 F2 D L2 U2 F2 R2 U L2 U' F2 R' U B R' B' R2 F' U'