Yeah, I think there's some merit to this idea. Among "alternative" megaminx LL (or LSLL) methods, the ones that stand out are the sexy method and tripod-like methods. Sexy method is laughably inefficient but allows for TPS spam; tripod-like methods really haven't been explored much at all even though they could allow for better efficiency.
When I slow solve megaminx, I do a tripod kinda type thing. I posted an idea in the new methods thread, but I didn't/don't know how to gen algs, nor do I have a computer that would be able to handle it, so I don't use it, though I think it was a pretty decent idea.
When I slow solve megaminx, I do a tripod kinda type thing. I posted an idea in the new methods thread, but I didn't/don't know how to gen algs, nor do I have a computer that would be able to handle it, so I don't use it, though I think it was a pretty decent idea.
Interesting. This is actually very similar to what I'm currently doing (albeit with Eo predone). I refer to it as minitripod though technically that has a few more algs.
I know this is a big bump/necro, but non-standard megaminx LL methods are getting a lot of attention recently due to Wu Ziyu's WRs. Here's a video (that qwr already posted) reconstructing the last layer solutions on one of his WR averages.
Here's a version of a tripod method that I like: Omega LSLL. I made my own algsheet too. This method solves EO while solving the last S2L pair so that it ends in L3C (last three corners), but it's also possible to solve EO with L3C to cut down on the number of cases for solving the last S2L pair.
I was also curious about how one would do Heise LSLL on a megaminx, which is how I found this thread. So far, I'm doing EO while building any easy corner-edge pairs (either fully in the last layer or the last S2L pair) along the way, then making more pairs until I have three. Then block commutators or intuitive manipulation to solve those pairs and all the edges, then L3C. I do not have enough block commutator knowledge (yet) to do this method quickly, and I need to learn additional L3Cs, but I think this could be a very good method. The main thing that makes Heise much better for me on megaminx than 3x3 is the lack of blind parity, ie you'll never "solve" your pairs and end up with two edges swapped. Tripod methods also benefit from this by having a lot fewer algs.
I know this is a big bump/necro, but non-standard megaminx LL methods are getting a lot of attention recently due to Wu Ziyu's WRs. Here's a video (that qwr already posted) reconstructing the last layer solutions on one of his WR averages.