• Welcome to the Speedsolving.com, home of the web's largest puzzle community!
    You are currently viewing our forum as a guest which gives you limited access to join discussions and access our other features.

    Registration is fast, simple and absolutely free so please, join our community of 35,000+ people from around the world today!

    If you are already a member, simply login to hide this message and begin participating in the community!

SALOW Notation for Curvy Copter.

Would you support Curvy Copter as an event?

  • Yes

    Votes: 30 76.9%
  • No

    Votes: 9 23.1%

  • Total voters
    39

VIBE_ZT

Member
Joined
Jan 21, 2019
Messages
67
Location
Massachusetts
WCA
2018TRUD02
This makes sense, except that if an edge is not turned it doesn’t need to be notated. So turning clockwise you would go through:
UF+
UF++
UF
UF - -
UF -
No turn (no notation)
I like this much more. Reminiscent of a Megaminx scramble, which has two pluses or minuses and is still used, despite it being slightly cumbersome to type out.
 
Joined
Oct 17, 2017
Messages
194
Location
Here
WCA
2018OLSE04
I can now generate random-state scrambles without jumbling (although I do not think this is especially impressive). I have yet to solve the problem of how to most efficiently reduce from any square shape scramble to one that can be solved without jumbling. Here are 12 scrambles for your amusement:
0 UB UR UB UR UF UB UR UF UL UB UR RF UF LB UL UB UR UF LB UB UR UL UF UB LB LF UF UL RB UB UR UB UR RF UF UL UB LF RB DL DB DF LF UL UB DL DF RF
1 UR UB UR UF UB UL UB UR UF UL UF UR LB UL UF UR UB RF UF RF UF UR LB UL LB UL UF RF LF UL RB UR UB RB UR UB RB UR UF UL UF UB RB DR DB DF RF
2 UR UL UF UR UF UR UL UF UR UL UB UR UF UB UR UF RF UF RF LB UL UB LB UL UB UR UL UF UR RF LF UL RB UB UR UF LF UL UF LF UL RB UR UB UL UF RB DB DF DR DB DL DF DR DB DL DF
3 UF UL UF UR UB UR UF UR UB UR UB UL UF UL RF UR UB RF LB UL LB UL UF UB UR UF RF LB UB UR LF UL LF UL UF RF LF RB UR UB RF RB UB RB DB DL DR DB RB DF DL
4 UL UB UL UF UB UL UF UB UL UF UR UB RF LB UL UB UR RF UF UR UF UL RF UF LB UL LF UL RB UB UR UL UF RB UR UB UR LB UL LF UF DL LF LB DR RB UB UR UF RF DF
5 UF UB UR UF UR UL UF UR UF UL UF UL UF UB UL UF RF LB UL UF UR UF UB UL UF UB RF LB UL UB UR RF RB UR RF UF LF UF UR UB RF UR RB UB UR UL UF DB DR DB RB DF RF UR UB LB
6 UF UR UL UF UB UL UB UL UF UB UL RF LB UB UR UF UR UL UB UL UF UB LB UL UB UR LF UL LF RB UR UB UL UF UR UB UL RF UF DB RB UR LB UL UF RF
7 UB UL UF UR UB UL UF UB UL UF UL UB LB UB UR UF UL RF UR UF LB UB UL LB LF UL RB UR UF RB UR LB UL UB RB LB DR RB DF RF DL LF DB DF
8 UR UB UR UF UR UB UR UL UF UB UL RF UF UR UB RF UF RF LB UL UB LB UL UB UL UF LF UL LF UL UF LF UF UR RB UR UB RF UR DL DB LB DB DF LF UF DF LF
9 UF UR UB UR UF UB UR UF UL UB RF UF UR RF LB UL UF UB UR UF UL UB LB UL UB LB UL LF RB UR UF UL RF LF UL UF UB UR RB UB UL DB LB DR RB UR DB DR RB DF DR
10 UF UB UR UF UB UR UB UR UL UB UR UF UL RF UF UR RF LB UL UB UR UF UR UL UB LB UL UB LB LF UL UF LF UL UF RB UB UR UF LF RB LB UB LB DB LB DL DB DL DR DF
11 UR UL UB UL UF UL UF UR UL UB UL UF UB UL UF RF LB UB UR UF UR LB UL UB UL UF LB UB UL UB RB UB UR UL LF UF UL RF LF UF UL RF UR RB UB DB LB UL DL DF DR DF
 

Wish Lin

Member
Joined
Jun 18, 2019
Messages
616
Location
Taipei, Taiwan
WCA
2018LINW02
I can now generate random-state scrambles without jumbling (although I do not think this is especially impressive). I have yet to solve the problem of how to most efficiently reduce from any square shape scramble to one that can be solved without jumbling. Here are 12 scrambles for your amusement:
0 UB UR UB UR UF UB UR UF UL UB UR RF UF LB UL UB UR UF LB UB UR UL UF UB LB LF UF UL RB UB UR UB UR RF UF UL UB LF RB DL DB DF LF UL UB DL DF RF
1 UR UB UR UF UB UL UB UR UF UL UF UR LB UL UF UR UB RF UF RF UF UR LB UL LB UL UF RF LF UL RB UR UB RB UR UB RB UR UF UL UF UB RB DR DB DF RF
2 UR UL UF UR UF UR UL UF UR UL UB UR UF UB UR UF RF UF RF LB UL UB LB UL UB UR UL UF UR RF LF UL RB UB UR UF LF UL UF LF UL RB UR UB UL UF RB DB DF DR DB DL DF DR DB DL DF
3 UF UL UF UR UB UR UF UR UB UR UB UL UF UL RF UR UB RF LB UL LB UL UF UB UR UF RF LB UB UR LF UL LF UL UF RF LF RB UR UB RF RB UB RB DB DL DR DB RB DF DL
4 UL UB UL UF UB UL UF UB UL UF UR UB RF LB UL UB UR RF UF UR UF UL RF UF LB UL LF UL RB UB UR UL UF RB UR UB UR LB UL LF UF DL LF LB DR RB UB UR UF RF DF
5 UF UB UR UF UR UL UF UR UF UL UF UL UF UB UL UF RF LB UL UF UR UF UB UL UF UB RF LB UL UB UR RF RB UR RF UF LF UF UR UB RF UR RB UB UR UL UF DB DR DB RB DF RF UR UB LB
6 UF UR UL UF UB UL UB UL UF UB UL RF LB UB UR UF UR UL UB UL UF UB LB UL UB UR LF UL LF RB UR UB UL UF UR UB UL RF UF DB RB UR LB UL UF RF
7 UB UL UF UR UB UL UF UB UL UF UL UB LB UB UR UF UL RF UR UF LB UB UL LB LF UL RB UR UF RB UR LB UL UB RB LB DR RB DF RF DL LF DB DF
8 UR UB UR UF UR UB UR UL UF UB UL RF UF UR UB RF UF RF LB UL UB LB UL UB UL UF LF UL LF UL UF LF UF UR RB UR UB RF UR DL DB LB DB DF LF UF DF LF
9 UF UR UB UR UF UB UR UF UL UB RF UF UR RF LB UL UF UB UR UF UL UB LB UL UB LB UL LF RB UR UF UL RF LF UL UF UB UR RB UB UL DB LB DR RB UR DB DR RB DF DR
10 UF UB UR UF UB UR UB UR UL UB UR UF UL RF UF UR RF LB UL UB UR UF UR UL UB LB UL UB LB LF UL UF LF UL UF RB UB UR UF LF RB LB UB LB DB LB DL DB DL DR DF
11 UR UL UB UL UF UL UF UR UL UB UL UF UB UL UF RF LB UB UR UF UR LB UL UB UL UF LB UB UL UB RB UB UR UL LF UF UL RF LF UF UL RF UR RB UB DB LB UL DL DF DR DF
Looks decent. Can you give me the source code or something?
 

Iwannaganx

Member
Joined
Aug 7, 2019
Messages
464
Location
Victoria, Australia
Ohhhh my god. I saw this thread and looked when it was one page. I thought to myself it would die off like most other threads but boy have you guys outdone yourselves. This all seems very confusing, but I think the numbers system works the best.
 

Wish Lin

Member
Joined
Jun 18, 2019
Messages
616
Location
Taipei, Taiwan
WCA
2018LINW02
Ohhhh my god. I saw this thread and looked when it was one page. I thought to myself it would die off like most other threads but boy have you guys outdone yourselves. This all seems very confusing, but I think the numbers system works the best.
Thanks. Hopefully this will only end after curvy copter is an WCA event.
 

OreKehStrah

Member
Joined
May 24, 2019
Messages
225
Ohhhh my god. I saw this thread and looked when it was one page. I thought to myself it would die off like most other threads but boy have you guys outdone yourselves. This all seems very confusing, but I think the numbers system works the best.
I’ve been thinking about CC for a long time and there’s a lot of smart people involved and invested in this now so I think we can really progress!
 

OreKehStrah

Member
Joined
May 24, 2019
Messages
225
I can now generate random-state scrambles without jumbling (although I do not think this is especially impressive). I have yet to solve the problem of how to most efficiently reduce from any square shape scramble to one that can be solved without jumbling. Here are 12 scrambles for your amusement:
0 UB UR UB UR UF UB UR UF UL UB UR RF UF LB UL UB UR UF LB UB UR UL UF UB LB LF UF UL RB UB UR UB UR RF UF UL UB LF RB DL DB DF LF UL UB DL DF RF
1 UR UB UR UF UB UL UB UR UF UL UF UR LB UL UF UR UB RF UF RF UF UR LB UL LB UL UF RF LF UL RB UR UB RB UR UB RB UR UF UL UF UB RB DR DB DF RF
2 UR UL UF UR UF UR UL UF UR UL UB UR UF UB UR UF RF UF RF LB UL UB LB UL UB UR UL UF UR RF LF UL RB UB UR UF LF UL UF LF UL RB UR UB UL UF RB DB DF DR DB DL DF DR DB DL DF
3 UF UL UF UR UB UR UF UR UB UR UB UL UF UL RF UR UB RF LB UL LB UL UF UB UR UF RF LB UB UR LF UL LF UL UF RF LF RB UR UB RF RB UB RB DB DL DR DB RB DF DL
4 UL UB UL UF UB UL UF UB UL UF UR UB RF LB UL UB UR RF UF UR UF UL RF UF LB UL LF UL RB UB UR UL UF RB UR UB UR LB UL LF UF DL LF LB DR RB UB UR UF RF DF
5 UF UB UR UF UR UL UF UR UF UL UF UL UF UB UL UF RF LB UL UF UR UF UB UL UF UB RF LB UL UB UR RF RB UR RF UF LF UF UR UB RF UR RB UB UR UL UF DB DR DB RB DF RF UR UB LB
6 UF UR UL UF UB UL UB UL UF UB UL RF LB UB UR UF UR UL UB UL UF UB LB UL UB UR LF UL LF RB UR UB UL UF UR UB UL RF UF DB RB UR LB UL UF RF
7 UB UL UF UR UB UL UF UB UL UF UL UB LB UB UR UF UL RF UR UF LB UB UL LB LF UL RB UR UF RB UR LB UL UB RB LB DR RB DF RF DL LF DB DF
8 UR UB UR UF UR UB UR UL UF UB UL RF UF UR UB RF UF RF LB UL UB LB UL UB UL UF LF UL LF UL UF LF UF UR RB UR UB RF UR DL DB LB DB DF LF UF DF LF
9 UF UR UB UR UF UB UR UF UL UB RF UF UR RF LB UL UF UB UR UF UL UB LB UL UB LB UL LF RB UR UF UL RF LF UL UF UB UR RB UB UL DB LB DR RB UR DB DR RB DF DR
10 UF UB UR UF UB UR UB UR UL UB UR UF UL RF UF UR RF LB UL UB UR UF UR UL UB LB UL UB LB LF UL UF LF UL UF RB UB UR UF LF RB LB UB LB DB LB DL DB DL DR DF
11 UR UL UB UL UF UL UF UR UL UB UL UF UB UL UF RF LB UB UR UF UR LB UL UB UL UF LB UB UL UB RB UB UR UL LF UF UL RF LF UF UL RF UR RB UB DB LB UL DL DF DR DF
Do you think you could break down scrambles to include y2 s? That way you would perform some scramble y2 and repeat for a couple cycles? It would reduce the number of edges needed to be notated, which I think would look cleaner.
 

Wish Lin

Member
Joined
Jun 18, 2019
Messages
616
Location
Taipei, Taiwan
WCA
2018LINW02
I just tried using some Dignitas on the LanLan curvy copter and loosen it a bit. It now feels quite smooth and almost no catches now.

If anyone has a scanned curvy copter 3d file( .stl / .obj), please PM me, thanks!
 

Sion

Member
Joined
Dec 13, 2015
Messages
835
Location
New York
I was playing a little more with my curvy copter, and found the true Jumble move for SALOW:
UR+ LF+ UF UR-' LF-'.

It isn't UR+ LF+ UF UR- LF- since UR- is two moves away counter-clockwise from the neutral position. Executing the Jumble as "UR+ LF+ UF UR- LF-" would result in the cube being in the permutation of UR-' RF-'.

I can expect to see variants of UR+ LF+ UF UR-' LF-' being used in scrambles, along with "non-sequitarian," or "NS" jumbles or jumbles that don't end in the inverses they started with, and "Unusual" jumbles, where the first two moves don't match direction.

An example of a pure "NS" Jumble: UR+ LF+ UF UR+' LF+'

An example of a pure "Unusual" Jumble: UR+ LF- UF UR-' LF+'

An example of a combo Jumble: UR+ LF- UF UR+' LF+'

I hope this could lend a hand to adding complexity to scrambles.
 
Last edited:

Sion

Member
Joined
Dec 13, 2015
Messages
835
Location
New York
Again, using numbers (UR2) is completely unambiguous and would not need an explainer video.

I'll most likely make a video which should clear most things up. Curvy Copter is very unique, and the more I play with it, the more I realize how complex it actually can be for how simple it actually is.

I'm sure a video would easily clear up any ambiguity that Curvy Copter might have. I basically understand +/-/' SALOW like the back of my head at this point, as to how I was able to transcribe the jumble move without really thinking it over too much.
 
Joined
Oct 17, 2017
Messages
194
Location
Here
WCA
2018OLSE04
I was playing a little more with my curvy copter, and found the true Jumble move for SALOW:
UR+ RF+ UF UR-' RF-'.

It isn't UR+ RF+ UF UR- RF- since UR- is two moves away counter-clockwise from the neutral position. Executing the Jumble as "UR+ RF+ UF UR- RF-" would result in the cube being in the permutation of UR-' RF-'.

I can expect to see variants of UR+ RF+ UF UR-' RF-' being used in scrambles, along with "non-sequitarian," or "NS" jumbles or jumbles that don't end in the inverses they started with, and "Unusual" jumbles, where the first two moves don't match direction.

An example of a pure "NS" Jumble: UR+ RF+ UF UR+' RF+'

An example of a pure "Unusual" Jumble: UR+ RF- UF UR-' RF+'

An example of a combo Jumble: UR+ RF- UF UR+' RF+'

I hope this could lend a hand to adding complexity to scrambles.
Shouldn't all instances of RF be replaced with LF?
 

Want to hide this ad and support the community?
Top