sDLfj
Veteran
I had an idea of a way to modify a pyraminx that honestly isn't entirely ethical, but if there's nothing against it, I would probably try it. Is there a rule that would prevent you from setting pyraminx tips up where they are non magnetic, but when they are in the right position, they have strong magnets that lock it in place (they would still move, but not easily)? If I have time I'll do this on my non-main pyraminx just to see how well it works (but I wouldn't use it in comp unless it's legal).