I’m pretty sure at the current stage it doesn’t even compare to say CFOP for 2H because of the awkward grip required to do u and r moves in the start and the active thinking portion for EO. But then again I can argue similarly for Roux, yet people are quite fast with it in 2H as well.Would you consider this to be a viable 2h method?
Just like ZZ is just CFOP EO lol.D2 F2 D' R2 U' L2 B2 U' F2 R2 F L2 U' R U' L' D L B2 F'
what movecount can you get on this scramble
this method is actually just LEOR cp btw
I don't particularly care for cp first methods in speedsolving. They've been around for at least 4 years (possibly longer, but I haven't been able to find documentation of it) and it's been shown that cp in inspection can be done quickly and fairly easily (see 2gr).
I'm similarly sceptical, but this may just be because of my ignorance. Here's what I've been thinking:I'm also not convinced forcing 2gll is actually worth it. Afaik 2gll is not much (if at all) faster than zbll for oh on average.
RUD is definitely not a 'very good' OH moveset
Yeah, D moves are easy. The problem is your grip. If your hand is parrellel with the cube, D moves are easy. A low down grip, though, doesn't allow for the same ease.Besides R and U, what's the next best layer for OH? I always preferred D moves.
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