(Re-)considering The Limits

We really just need to wait for one of the top cubers to get a LL skip during comp, someday it should happen, and would inevitably break the 5.55

I dont want something like that...i wish the wr could keep getting broken but now i know that sounds ridiculous :(

Its awesome when it gets broken.

Also arent zz users like 8 times more likely to get ll skip? Maybe someone will do that xD?
 
I guess no, so let me re-phrase that. The records will be broken again for sure, but when one of the top cubers get a LL skip during comp, it's going to be pretty damn impossible to beat the single.

if the rest of the solve is really bad, why not ;)

No seriously, it's a question of propability I guess. Even if someone gets a 4 seconds solve, there is still the possibility of an even luckier solve. That's what I like about speedcubing. There is no limit to it, as luck will always play a role (well, theoretically the limit is given through the at-least-four-moves scrambles rule, but such a thing won't ever happen on 3x3).
 
We also haven't considered if the person eating the sandwich was lactose intolerant or allergic to milk but the point of the cheese/method analogy is that to a specific sandwich there exist specific ingredients. Likewise, a method leaves the last layer to be M means that M is a layer.
 
While we're on the subject of funny comments in this thread, how about this one:
I think rather then reconsidering the limits i think that it could be possible that we have reached the limits.
Slowly but surely there are longer periods of times between new records being set. A few years ago new records were set with each competition that came along. Now new records aren't as common. I think that it's accurate to say that the Speedcubing community as a whole has reached its limits with most of the puzzles out there. No doubt the single solve records will be broken, but there will eventually be a record that will blow the others away like a lucky sub-10 around 7 or 6.xx. However as far as averages (of 5 in this case) go it seems that the limits have been reached.

The whole start of this thread is now quite fun to read.

I think that it's accurate to say that the Speedcubing community as a whole has reached its limits with most of the puzzles out there.
Note that 10 days before this was written, the 2x2x2 average WR was 4.69, 4x4x4 average was 59.21, 5x5x5 average was 1:55, megaminx average WR was 1:28, pyraminx average was 8.46, square-1 average was 28.14, clock average was 9.74, 3x3x3 BLD single best was 1:28.82.
 
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Those limits are severely outdated. The 17 was before optimized algorithms. Fridrich did say that the limits are 10-12 seconds (look at her limits of speedcubing" page).

There's really no way to average more than 5 turns per second while during a CFOP solve. If you try to go faster, there's no way you can see the next pair in time.

So if you take that a CFOP solve is a little over 50 turns and a ZB solve is about 40, then 10 seconds/solve is really the limit. But ultimately, the most important factor is the cuber, not the system. Macky was heads and shoulders above everyone else for two years.

Oh my. With a 5tps limit, it seems the cube was an important factor.
 
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