I saw this post
Hmm... especially with these being so L-turn-heavy and even the nice cases having more L turns than R turns... maybe the L2 method would be better...
and couldn't find any algs generated for it (mainly the last few cases on
this page where there are already algs, but they aren't great when mirrored). Here they are if anyone is interested. Most of the "alternative algorithms" are actually just the same algorithm written in a different way, but the first two are 2-gen algs that do the same thing as the 3-gen ones.
[table="width: 670, class: grid"]
[tr]
[td]
Target
[/td]
[td]
Algorithm
[/td]
[td]
Alternative algorithm
[/td]
[/tr]
[tr]
[td]
UBL
BLU
LUB
[/td]
[td]
L2
U R U' R' U R U' L2 U R' U' R U R' U'
U R' U' R U R' U' L2 U R U' R' U R U'
[/td]
[td]
z U R' U2 R U2' R U R' U' R' U R U2' R U2 R' U2 z'
z R U2' R' U2 R' U' R U R U' R' U2 R' U2' R U z'
[/td]
[/tr]
[tr]
[td]
BRD
URB
DRF
FRU
[/td]
[td]
U R' U' L2 U R U'
R U R' U' L2 U R U' R'
U R2 U' L2 U R2 U'
L U' R' U L2 U' R U L'
[/td]
[td][/td]
[/tr]
[tr]
[td]
RBU
RUF
RFD
RDB
[/td]
[td]
U R U' L2 U R' U'
R U R U' L2 U R' U' R'
R2 U R U' L2 U R' U' R2
R' U R U' L2 U R' U' R
[/td]
[td][/td]
[/tr]
[tr]
[td]
BUR
DBR
FDR
UFR
[/td]
[td]
y' R' U' R2 U l U2 l' U' R2 U R y
U R2 U' R U R' U' L2 U R U' R' U R2 U'
U R U' R U R' U' L2 U R U' R' U R' U'
R' U R U' R U R' U' L2 U R U' R' U R' U' R
[/td]
[td][/td]
[/tr]
[tr]
[td]
LBD
BDL
DLB
[/td]
[td]
L2 y R2 D2 R U2 R' D2 R U2 R y'
y R' U R' D2 R U' R' D2 R2 y' L2
L2 x' y R D2 R U2 R' D2 R U2 R2 y' x
[/td]
[td]
L2 [y R2 : [D2 , R U2 R']]
[y R' ; [U , R' D2 R]] L2
L2 [x' y R : [D2 , R U2 R']]
[/td]
[/tr]
[tr]
[td]
LFU
ULF
FUL
[/td]
[td]
L2 y' R' D2 R' U2 R D2 R' U2 R2 y
L2 D U R2 U' L2 U R2 U' L2 D'
L y' R U' R D2 R' U R D2 R2 y L
[/td]
[td]
L2 [y' R : [D2 , R U2 R']]
L2 [D : [U R2 U' , L2]]
L [y' R : [U' , R D2 R']] L
[/td]
[/tr]
[/table]
Parity: l2 U F2 (R U R' F' R U R' U' R' F R2 U' R' U') F2 U'