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Do you guys think using a smaller cube would benefit memo because you'd have to rotate the cube less to track the pieces? I'm getting a smaller cube for OH anyway so i just thought this could be an interesting idea.

Anyway to execute OP corners first for 4bld and then fix the rotated centres? I guess i could cut around a minute there if i could deal with it. Incase there are only 4 or 8 corners, i execute them before centres. Else it's always after centres.

Also how do i fix parity for midges in 5BLD? Method - m2.

Anyway to execute OP corners first for 4bld and then fix the rotated centres? I guess i could cut around a minute there if i could deal with it. Incase there are only 4 or 8 corners, i execute them before centres. Else it's always after centres.

Anyway to execute OP corners first for 4bld and then fix the rotated centres? I guess i could cut around a minute there if i could deal with it. Incase there are only 4 or 8 corners, i execute them before centres. Else it's always after centres.

Also how do i fix parity for midges in 5BLD? Method - m2.

Personally, I prefer just shoot to UBR at the end of corners, then at the end of midges do an extra M2 then perform: F2 Rw2 F2 U2 r2 (Inner slice only) U2 F2 Rw2 y T-perm y' F2

Personally, I prefer just shoot to UBR at the end of corners, then at the end of midges do an extra M2 then perform: F2 Rw2 F2 U2 r2 (Inner slice only) U2 F2 Rw2 y T-perm y' F2

Session average: DNF
1. (2:19.86[1:12.92]) D2 U2 R2 B2 U2 F2 U2 F2 R D2 L' F' L2 F D2 F U2 R D' L'
2. 2:37.52[1:10.62] F2 R' B2 R2 U2 L' B2 R' D2 B2 R U F2 L' R' U B2 L' F U B
3. 2:42.70[1:21.98] U2 L2 U' L2 U' F2 U B2 F2 U' R' F' L B2 U L2 B R' B' R2 U2
4. (DNF(2:52.31)[1:09.73 - due spigoli e due angoli]) L' U L' B' L' F B' R2 U2 R F2 D2 R2 F R2 B2 L2 D2 F' R2 F'
5. DNF(2:14.63)[1:02.79 - quattro spigoli flippati, per aver invertito un 3 con un 4 nell'esecuzione] U2 D' F' U F' R2 D2 L D2 B U L2 U2 R2 D' F2 L2 U2 R2 U' L2

Sorry for italian phrases but i copy it from italian speedcubing forum

@antoineccantin
UBL UFR DFL: standard per special alg, I don't like it for corners but I do for wings: l' U2 2R U2 l U2 l' U2 2R' U2 l U2 (I worked out that hax version and gave it to Ollie, he loves it).

UBL DBL BDR: Cool, you found a way to execute a cyclic shift BH alg that doesn't suck, but I prefer U L2' U2 L D2 L' U2 L D2 L U'

DF RU BU: Not new, but pretty nifty and some people might not know it.

@antoineccantin
UBL UFR DFL: standard per special alg, I don't like it for corners but I do for wings: l' U2 2R U2 l U2 l' U2 2R' U2 l U2 (I worked out that hax version and gave it to Ollie, he loves it).

@antoineccantin
UBL UFR DFL: standard per special alg, I don't like it for corners but I do for wings: l' U2 2R U2 l U2 l' U2 2R' U2 l U2 (I worked out that hax version and gave it to Ollie, he loves it).

z R' D R U2 R D' R' U2 R D R2' D' R z', I could never find fingertricks for the other alg that suited me, though I just tried it with a z in front and it's not bad.

In 4bld I hate the cases for wings where I have two l-slice wings (like DFr-FDl-UFl). Can someone tell me a comm that would solve a case where the wings are Diagnol so either BUl-FDl or UFl-DBl. For adjacent I use x': [D2, U' l' U l]