Question about last layer

signaly

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Apr 20, 2008
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Well hi everyone i'm new to this forum but not new to cubing :). Any way I have a question that's been bugging me for a while. For the last layer how would you turn algorithms like r2 b2 r f r' b2 r f' r faster because it just seems like i perform them pretty slowly and it affects my times.:confused:
 
Well hi everyone i'm new to this forum but not new to cubing :). Any way I have a question that's been bugging me for a while. For the last layer how would you turn algorithms like r2 b2 r f r' b2 r f' r faster because it just seems like i perform them pretty slowly and it affects my times.:confused:

tilt your cube 90 degrees forward (x) and then execute it as
R2 D2 R U R' D2 R U' R

R U R' & R U' R can be executed extremely fast as triggers
 
Oh okay, thanks a lot man =) but i have another question. How would you perform an alg like r2 u' f b' r2 f' b u' r2 ?
 
Last edited:
wait lt-Unreal is that an algorithm to switch the corners or the edges ?
 
For your first algorithm, you can try rotating the cube the other way and doing it as:

R2 U2 R D R' U2 R D' R

The second one try:

R2 U' y x L R' U2 x' L' R U' y L2

I hope you know x/y/z notation :) .

Both of those algorithms can be performed very fast, good luck!!
 
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