One question on last layer...

knowing oll wont decrease your time so much. you will learn them eventually. you should practice f2l for now and maybe get faster with pll recognition and execution.
 
I have never really broken down my solve. Sometimes I pause and dont look ahead. Thanks for the advice.
Also are you guys able to plan out your cross in 15 seconds if yo use the Fridrich method?
 
Last edited:
I have never really broken down my solve. Sometimes I pause and dont look ahead. Thanks for the advice.
Also are you guys able to plan out your cross in 15 seconds if yo use the Fridrich method?

Yes. First, train planning out your cross in however long it takes. If it takes 5 minutes, do it. Then do it blindfolded. Keep on practicing that technique until you can memorize the entire cross in 15 seconds or less.

Use this timer to see the times of each individual step in your solve. Make sure to check Step by Step and make sure to put your method in.
 
It would be a good feeling to know you can do one look PLL. After you learn them, expect to be a little slower until your recognition and execution get better. Ultimately you should see a 5% or 10% improvement (guessing) over your old times. So I am guessing it might earn you 2 to 5 seconds.

A couple nights ago, this guy said, "Ha ha! I mixed the cube really good for you this time!" Just as he finished his sentence, I had finished the OLL stage. I looked him in the eyes, and said "No, not really." As I finished my sentence, I handed him the cube solved. He cussed at me in admiration.

EDIT: I just re-read your initial post. You already know all the PLLs?
 
Last edited:
At least learn the G and J PLL's, those are the most common cases and you can do all using only two algs.

There are 4 G's = right, left (mirror of r), right inverse and left inverse, 2 J's right and left.

Here are my two proto algs I use to solve many PLL's

pN = R L U2 L' R' ... the proto N-PLL, the right side
-pN = L' R' U2 R L ... mirror pN, left side

pJ = R U' L U2 R' U L' ... proto J-PLL, right side
pJ' = L U' R U2 L' U R' ... inverse of right side
-pJ = L' U R' U2 L U' R ... mirror proto J-PLL, left side
-pJ' = R' U L' U2 R U' L ... inverse of left side

To solve G-PLL you do:

Gr = -pJ' (y) pN
Gr' = pN (y') -pJ
Gl = pJ' (y) -pN
Gl' = -pN (y') pJ

To solve J-PLL do:

Jr = (y) pN U pJ
Jl = (y') -pN U' -pJ

Many more, close to all, PLL's can be solved using other combinations of the protos. All algs created using this are short or even optimal.
 
Last edited:
I'd say the best step to take from there is learning full PLL, because it takes less algorithms than full OLL.
 
Learning full PLL is good because it save around 10 turns (half turn metrics) and only 21 cases, learning full OLL only saves around 6 turns (half turn metrics) with 57 cases. But I think learning the 8 cases of OLL that all edges are flipped incorrectly will help for the unlucky situations.
 
Back
Top