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OH Method Debate

Best OH Method

  • CFOP

    Votes: 18 19.4%
  • ZZ

    Votes: 9 9.7%
  • Petrus

    Votes: 4 4.3%
  • Roux

    Votes: 46 49.5%
  • Other

    Votes: 2 2.2%
  • YruRu

    Votes: 9 9.7%
  • Hawaiian Kociemba

    Votes: 4 4.3%
  • FreeFOP

    Votes: 0 0.0%
  • loer

    Votes: 1 1.1%

  • Total voters
    93
Whether it's better than Roux or not has yet to be seen, but it's certainly not trash. It's at least very close to other OH methods.
I personally have tried YruRU and decided that the commitment was too high for me to use it as my main method. However the ergonomics are very good for OH, the only problem for me is planning first two corners AND CP in under 15 seconds
 
RUru is pretty ugly for 2H due to wrist overturning and F-face thumb regrips every time a wide u is performed. It's arguably even worse for OH, for the same Uw front thumb regrip reason (as well as having to move middle finger from the E slice on the back).
wait so you think RUru sucks for OH but you think RUFBru is good? I mean, come on, RUFBru has RUru in it but two extra faces that require regrips.
 
Hey, @mukerflap have you tried YruRU yet?

Just curious

Also @ProStar maybe try holding off on the name calling, it doesn't help the situation and gives him ammo against you.

Y'all also have to remember that 95% of people on here are like 8 years old, so of course most users would be stubborn to the point of obstinacy because they are not yet fully ready to handle grown up debates.
 
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Hey, @mukerflap have you tried YruRU yet?

Just curious

Also @ProStar maybe try holding off on the name calling, it doesn't help the situation and gives him ammo against you.

Y'all also have to remember that 95% of people on here are like 8 years old, so of course most users would be stubborn to the point of obstinacy because they are not yet fully ready to handle grown up debates.
definitely not passive aggresively name calling. and i have tried yruru
 
roux is trash

Oh boy

Also @ProStar maybe try holding off on the name calling, it doesn't help the situation and gives him ammo against you.

Not exactly name calling, but I guess I agree

Y'all also have to remember that 95% of people on here are like 8 years old, so of course most users would be stubborn to the point of obstinacy because they are not yet fully ready to handle grown up debates.

I dunno about 8, I'd say more 10-12
 
As someone who has at least some familiarity with both methods...

YruRU EO has no blindspot because you force DB to be oriented, and with no right hand covering up the cube, you can see the entire right face pretty easily.
Roux EO is as simple as muk has described; the main things that make it.
EO is not done in inspection with either method, so I don't know why it was brought up in the first place.
I didn't even realize how few Uw moves YruRU has so that's cool
Tabling does not make a method bad; LSE can be done quickly with one hand with practice, probably in less time than it takes to learn how to do CPLine in inspection lol
Ergonomics are hard to argue but since Roux has all YruRU moves plus more, YruRU clearly wins that category (after FB anyway)
 
This method is literally Briggs and Briggs is LEOR but you solve CP. For TH, this is pointless. ZBLL is good enough and doing CP for alg reduction is dumb. You also restrict how you can solve EO. For OH, this is also dumb for exactly the same reasons as for TH. The movecount of the method is good, the lookahead is not super great, especially as you're not gonna be inspecting EO in inspection (which is necessary for good LEOR). This means that you're gonna be doing a difficult step followed by a step with bad recog, before 2 nice steps. It's nice to see CP being explored at least, but there are definitely better ways to improve speedsolving (conjugation maybe, or writing an AI that finds good methods). If this were the Roux killer, Roux would've died 4 years ago, yet, as we can see from Sean, Kian and others, that isn't the case. From a cube theory/maybe fancy niche FMC, understanding CP is cool and I'm glad that I learnt, but it's not speedsolving useful (except maybe maybe maybe ZZ OH last slot using full CPLS [solving the pair and CP], but even then just OH ZBLL).
TL;DR solving CP early doesn't benefit anything and this isn't new (it is fun though), but keep up searching for new methods.

- papa smurf

Definitely worse than Roux.
There are too many small complicated steps, making it extremely difficult for me to believe that achieving fluid solving at high TPS is possible with this. The moveset is also quite far from ergonomic. RUru is pretty ugly for 2H due to wrist overturning and F-face thumb regrips every time a wide u is performed. It's arguably even worse for OH, for the same Uw front thumb regrip reason (as well as having to move middle finger from the E slice on the back). All of this extra work and dealing with ugly moves for a 2GLL finish is not worth it at all. If anything, this method shows how elegant and efficient Roux is as a method. The real roux-killer is more likely to be found in the hands of a young CFOP user who decides to learn how to actually build blocks properly and do giant Xcrosses every time followed by some ridiculous amount of algorithm sets solving LSLL.
-kian



Since there is no way people can plan EO in inspection ( let alone FB) within 15 seconds, the method is trash and CP is just not a good concept for speedsolving. also the movecount isnt any better than cfop
GJ! It took you 30+ posts to make one post proving your point.
If this were the Roux killer, Roux would've died 4 years ago, yet, as we can see from Sean, Kian and others, that isn't the case.
If Roux was a TH killer, CFOP would've died 16 years ago. Therefore, Roux is trash.
explain why
Practice what you preach.
he doesnt even understand my point
Yes, It's completely my fault for not understanding the point you didn't care to share until after I posted.
my point is completely unrelated to what he said
Refer to above.
Lucky for you, you made the proof:
EO is always even. You can count the edges on the U layer, and if the DF sticker is White/yellow, its misoriented. therefore there are no blindspots because its so easy to know exactly of the DB edge is oriented or not
the blindspot in roux eo does not even matter becaause you can instantly know what orientation it is
Have you ever heard of lookahead before, and you literally plan FB and a part of sb in inspection
So then why don't you just look-ahead EO?
B moves dont require regrips if you know how to do them, same with F moves
Yes, more different moves are obviously better. This is what makes <RUF> better than <RU> for OH.


Now that I've wasted thirty minutes of my life using someone's arguments against them, I can actually have an opinion. Here it is; why isn't LEOR good for OH?
 
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