Lucas Garron
Premium Member
:rolleyes: Yea, sure. Uh-huh. I could easily reduce CO to two algs - is that two pieces of information? Or how about my 5-pieces-of-data CO system? And what about arguing that EP without EO is 2^11 worth of data easier and faster?Worst case with no orientation: 12 edges + 8 corners = 20 pieces of information
Worst case with orientation: 12 edge permutations + 8 corner permutations + 6 edge orientations (if there are > 6 unoriented just remember the oriented ones) + 8 corner orientations
You store the same information in your brain, but not in the same amount of storage.
This is silly...
Also, please count cycles, not permutation.
I might be willing to concede "pieces of information" (seperately/distinctly imprinted into memory), but not "data." Pieces of information for orientation is pretty wishy-washy, too. I memo EO algs right before I pull down the blindfold, and sometimes it's as simple as R setup + U-layer flip).
And what's "amount of storage"? Are you counting neurons employed?
Can Stefan help out on this?
(By the way, EO requires one extra bit to keep track of whether you memoed flipped. And CO is so 7.)
(Oh, and those are not worst cases.)
Do you read?Every memo method for a puzzle encodes exacly the same amount of information in your brain. I could come up with a conversion scheme for 3OP into a 20-digt number and claim that I'm only remembering one number. (Don't tell me it's 20 digits, or else I'll do it in base 36 (numbers + letters).)![]()
Sorry, but your mistaken. Pochmann's system has two things to memorize [EP & CP], whereas the 3-cycle system has 4 things to memorize [EP, EO, CP, & CO]
EDIT- I didn't realize Avgalen already said this![]()
You're using "things" pretty loosely. If you do it this way, I'll claim that MGLS requires as many "things" to memorize as Fridrich.