Cyrus C.
Veteran
Your going to have parity issues, although what you could do is:
• Do the bottom layer thing
• Actually solve the middle layer (it takes the same amount of time)
• Now orient bottom & top edges (less than 10 algorithms)
• Orient bottom & top corners (less than 30 algorithms)
• Permute bottom & top corners (less than 10 algorithms)
• Permute bottom & top edges (Less than 20 algorithms)
This is still algorithm heavy for being a 2-look equivalent. Fridrich requires about the same amount of algorithms for a full version. Although if you feel like being different & experimenting a bit more, go for it! I don't understand the method name though...
Heres one of my wacky methods while we're on the subject:
• Solve corners
• Solve middle layer
• Move edges to their right side of the layer.
• Orient & permute all the edges
Pretty algorithm heavy & also intuitive.
• Do the bottom layer thing
• Actually solve the middle layer (it takes the same amount of time)
• Now orient bottom & top edges (less than 10 algorithms)
• Orient bottom & top corners (less than 30 algorithms)
• Permute bottom & top corners (less than 10 algorithms)
• Permute bottom & top edges (Less than 20 algorithms)
This is still algorithm heavy for being a 2-look equivalent. Fridrich requires about the same amount of algorithms for a full version. Although if you feel like being different & experimenting a bit more, go for it! I don't understand the method name though...
Heres one of my wacky methods while we're on the subject:
• Solve corners
• Solve middle layer
• Move edges to their right side of the layer.
• Orient & permute all the edges
Pretty algorithm heavy & also intuitive.
Last edited: