New 3BLD Corners Method: U2

cuberarun

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this method is basically improvised R2 and it uses the same idea.
buffer:ULB
helper:URF

idea is to insert the target at URF and do U2 and undo the insertion.therefore in the form of ABA'.\

note:when executing U2 UBR and UFL gets switched.

Setup list
Normal cases
DFR –R’F’R2FRU2R’F’R2FR
DRB-D’ R’F’R2FRU2R’F’R2FRD
DBL-D2 R’F’R2FRU2R’F’R2FRD2
DLF-D R’F’R2FRU2R’F’R2FRD’


FRD-FDF’U2FD’F’
RBD-D2R’DRU2R’D’R
BLD-R’D2RU2R’D2R
LFD-R’DRU2R’D’R


FDL-DR’D’RU2R’DRD’
RDF-R’D’RU2R’DR
BDR-FD’F’U2FDF’
LDB-FD2U2 FD2



Special cases

URF-U2
RFU-R’D2R FD2U2R’D2R FD2
FUR- FD2R’D2RU2 R’D2R FD2


UBR-LW’UR’D2RU’R’R2X’U2
UFL-U2XR2D2RUR’D2RU’LW

RUB-X ZFR’U’RD2R’URD2F’R2Z’
• LUF- FU2R’D’RU2R’DRF’U2


BRU-R’Y’U2RDR’U2RD’R’YRU2
FLU-L’YRDR’U2RD’R’U2Y’LU2




Parity

Edges first

Memo: memorize corners if you find parity during edge memorization treat UB and UL or BU and LU swapped.
Execution : execute every target with U2 and final target with OP.

Corners first

Memo: edges if you find parity during corner memorization treat DFR and DLF corners swapped.
Execution: after complete execution perform this algorithm

M2 YL2R’UR’U’R’FR2U’R’U’RUR’F’L2 which is basically M2 YL2 T-perm L2
 
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Well, that's only a copy of the R2 method practictly... I don't think it would be a good idea to use it as an intermetiade method from OP to BH.
 
Well, that's only a copy of the R2 method practictly... I don't think it would be a good idea to use it as an intermetiade method from OP to BH.

this is much easier than R2 and i agree it does not help in making the transition but the speed is in the middle and with M2/U2 you could sub 45 easily coampared to M2/R2
 
I like this. I've played around with stuff like this as well, more oriented at edges though.
I currently use the Boomerang method for corners and freestyle stuff for edges. I might switch to this because the parity would be a bit easier.
 
GJ.. But will this be centersafe for Bigcubebld?

yes it is cetersafe for parity leave the last target unsolved and solve the centers then set it up into UBR or UFR or UFl and execute a pure corner cycling alg(given below) and undo.

algs
adjacent:RUR'F' U' r2U2r2UW2r2UW2 U' RUR'U'RFR2U'R'U'
diagonal:FRU'R'U'RUR'F' U' r2U2r2UW2r2UW2 U' RUR'U'R'FRF'
 
Honestly, the U2 method is much more intuitive (even for edges) and is much better than R2 and it's teaches you commutators on U using UBL and UFR as respectively the buffer and helper or the opposite and it's really great when solving pairs where the second target is UFR or even when UFR is the first target.
 
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