megaminx ll method

cannon4747

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i have been solving megaminx for about 3-4 months and i use a ll method i came up with, the rest of what i do is Erik's method. i first do OE. then i use sune, anti-sune, and two algs i came up with to do PE. and finally i use a keyhole-type method to orient and permute the corners all at once, with slight parity that can be fixed using the same commutator. does anyone else use a method that requires as few algs as i'm describing here?
 
You can do it using just F R U R' U' F' for edge orientation, sune for EP, R'DRD' commutator for CO, then R'DR/R'D'R commutator for CP. Only 4 algs, but CO and CP are so similar they shouldn't count as two separate algs (the execution differs and that's it).
 
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