Zane_C
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Ok, I've had a look at some threads simular to this and just aren't quite satisfied.
Which BLD edge method is faster, M2 or TuRBo?
Yeah I know, it depends on how much practice you have with that particular method. That's why I'm calling upon blindfold cubers who have used both methods. Do they both take the same amount of practice to get fast with, or does TuRBo take more practice to get good at?
By the way, I've learnt the TuRBo edge algorithms so that is not an issue.
Just remember I am not considering these methods for corners, I've got that covered with Old Pochmann.
Hopefully this thread can influence a method because I have no idea. Some people say M2, some people say TuRBo.
Any help would be appreciated, thanks.
Which BLD edge method is faster, M2 or TuRBo?
Yeah I know, it depends on how much practice you have with that particular method. That's why I'm calling upon blindfold cubers who have used both methods. Do they both take the same amount of practice to get fast with, or does TuRBo take more practice to get good at?
By the way, I've learnt the TuRBo edge algorithms so that is not an issue.
Just remember I am not considering these methods for corners, I've got that covered with Old Pochmann.
Hopefully this thread can influence a method because I have no idea. Some people say M2, some people say TuRBo.
Any help would be appreciated, thanks.