JeffDelucia
Member
Hey guys I'm interested in learning TuRBo for blind edges. I was looked at various tutorials but all the ones I could find used UF as buffer. When I solve 3x3 speed I use U perms that cycle UB UR UL and UB UL UR not UF UL UR and UF UR UL. So for me cycling with UB instead of UF is more natural. I tried to generate my own algs for these cases but I didn't get very far without having trouble with cube explorer again. So heres what I have:
UR -> UL R' U R' U' R' U' R' U R U R2
UL -> UR R2 U' R' U' R U R U R U' R
LU -> UR M' U' M U2 M' U' M
RU -> UL M' U M U2 M' U M
I still need algorithms for the other 4 cases and was wondering if you guys could help me out.
Thanks
-Jeff
UR -> UL R' U R' U' R' U' R' U R U R2
UL -> UR R2 U' R' U' R U R U R U' R
LU -> UR M' U' M U2 M' U' M
RU -> UL M' U M U2 M' U M
I still need algorithms for the other 4 cases and was wondering if you guys could help me out.
Thanks
-Jeff