• Welcome to the Speedsolving.com, home of the web's largest puzzle community!
    You are currently viewing our forum as a guest which gives you limited access to join discussions and access our other features.

    Registration is fast, simple and absolutely free so please, join our community of 40,000+ people from around the world today!

    If you are already a member, simply login to hide this message and begin participating in the community!

Intuitive Square 1?

ChickenWrap

Member
Joined
Nov 21, 2013
Messages
484
Location
Boulder, Colorado
YouTube
Visit Channel
Is there any way to do a square 1 without learning algs? I can get all the way to a square shape with 4 corners solved. I don't care about speed, I just want to be able to solve the puzzle without memorizing any algs, since I suck at that :)
 
O

Owen

Guest
Probably not. I guess if you are really good, you could figure out commutators, but you would still need the parity alg.
 

ChickenWrap

Member
Joined
Nov 21, 2013
Messages
484
Location
Boulder, Colorado
YouTube
Visit Channel
I haven't seen an intuitive method for Square-1 as of now.

Sorry, I meant commutators, or even a couple simple algs. I know I still have to memorize the parity alg and that is fine.

My problem is that I can't figure out how to do a "2 look pll" type thing on SQ1 (ie. only needing a couple algorithms that you repeat many times).
 

blade740

Mack Daddy
Joined
May 29, 2006
Messages
851
WCA
2007NELS01
YouTube
Visit Channel
It's doable. Assuming you can "play around" and find an alg like J/J, you can use that with commutators to solve any non-parity case. You can "intuitively" determine a parity algorithm too: you need to get the cube into a state where you can swap an odd number of pairs of pieces with a single twist. The simplest way to do this is to get to the scallop/scallop shape (3 twists), swap 3 sets of corners with a / move, then undo.
 

Czery

Member
Joined
Oct 7, 2011
Messages
467
WCA
2010QIUB01
YouTube
Visit Channel
I found the most intuitive part of square 1 to be cubeshape.
You can trace every single cube shape into a tree and make optimal cubeshapes this way. This is why I enjoy solving cube shape the most.
Of course, you could also be lazy and look up this awesome tree by Jaasp.
You can use this tree to verify optimal path.
 

EMI

Member
Joined
Apr 23, 2011
Messages
848
Location
Germany
WCA
2011RHEI01
YouTube
Visit Channel
The normal Lars method, just less algs:
- You need to learn a cube shape method, which requires one mini alg.
- An other "alg" you should know is the "M2", which is just ( 1,0 / -1,-1 / 0,1 ) done on a Square-1 in cube shape.
- To seperate (orient) the yellow from the white method, just do what you would do on a 4x4 at the last two centers.
- If you do R2 U R2 U M2 U' R2 U' R2 (always "missaligning" the top layer by an edge so you stay in cube shape), you swap the bottom back edge with the top right edge (for edge seperation).
- For PLL on both sides, if you have two normal PLLs or two unnormal PLLs, do M2. If one is normal and one is not, do something like / (3,3) / (1,0) / (4,-2) / (-4, 2) / (-1,0) / (-3, -3) /
(parity) and check again.
For normal PLL cases you can use Stefan's method.
 
Top