How to learn BH efficiently

No, that would be an inverse.

It's hard to explain what I messed up in text even though it's a really simple concept. I'll just fix it tomorrow and you'll have nothing to worry about.
 
Damn. My source files are all over the place. I generated the images like five months ago. I believe I used Python to generate the POV-Ray template, then Perl to generate the bash script that renders all the images :p (This is what happens when you suck at coding and only know how to do things in the most inefficient way possible.) I'll start looking for them sometime later today...
 
For F R' U2 R F' R' F U2 F' R , why did you choose that alg? How fast can you execute that? I have trouble sub2.5'ing that.

Not to insinuate it's a bad alg, just that I have slow TPS. I assume you know of other algs for that case, so I am just wondering. I'm just a nosey person.
 
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For F R' U2 R F' R' F U2 F' R , why did you choose that alg? How fast can you execute that? I have trouble sub2.5'ing that.

Not to insinuate it's a bad alg, just that I have slow TPS. I assume you know of other algs for that case, so I am just wondering. I'm just a nosey person.

I've gotten where I don't think it's that bad (I did it sub-3.5 first try; if I can do that, surely you can sub-2.5!); I use the left ring finger from the bottom for the F and F'. I guess I've just done it so much that I've gotten used to it.

I remember Alex Yu asked me about this case and I showed my alg to him (which I executed particularly awkwardly back then - I'm better at it now), and he thought I was absolutely crazy for using this alg.
 
You're right. I don't use that alg. It just happens to be the optimal supercube-safe one.

There's a reason it's called That Sune. It's a COLL alg (one of the uglier Sunes). Just look it up the tons of algs that are already out there. Good luck.

I don't remember my alg lol.
 
For F R' U2 R F' R' F U2 F' R , why did you choose that alg? How fast can you execute that? I have trouble sub2.5'ing that.

That algorithm is the only one which solves that case in 10 moves (according to Cube Explorer ;)). I've looked at some of the 11-movers and couldn't find anything nice. I haven't looked at the 12-move algorithms, though.
 
Holy crap I just tried Mike's execution. No regrip O_o

D R' F2 R D' R' D F2 D' R. The D turns are left pull, right pull, left pull, left push, in that order. Ring finger, of course.

@tim: I used to know a nice 11-mover that felt like a square-1 alg :D I'mma have to find it again...
 
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R' U2 R2 U' Rw2 D R2 D' Rw2 U' R

So fun to do :D No regrip. Do the first three moves with "eclipsing". The rest shouldn't be too hard to figure out. First D left pull, second D can be left push or right index(!) pull :)
 
I know an 11mover for that case. It's nice...but...

2.30 now. 2.28..2.05. I'll probably sub2 within a few more tries.

I execute more like..
From:
F R' U2 R F' R' F U2 F' R

To
F R' U2 R x U' R' U x' U2 F' R

Not a huge change.

Edit-2.00. :(

Edit-1.84 and 1.83 consecutively. Lol. It's fun to perform.
 
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I'mma have to charge you some kind of fee. What sounds reasonable?
 
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