Help with Free Slice for 5x5+

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Sir @Filipe Teixeira
 
You just slice up the centres to form an edge group, don't realign the centres, and move on to forming the next edge group. Repeat until you have 8 edge groups done in total. You'll need another method to handle the last 4 edge groups.

(Contra the wiki page, I don't think it's meaningful to call reduction with freeslice as just "freeslice" (this is bad terminology because Yau solves also use freeslice for S4E) but I can't be bothered to edit the wiki so screw it.) edit: Actually no what the hell the wiki page is garbage. Why does it even list freeslice twice? The bigcubes.com edge pairing method is freeslice; they're one and the same.
 
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this link is to Feliks CUBESKILLS YT channel playlists...
scroll all the way to the bottom (ignore the Yau5)
There you'll find playlists for his tutorials for 5×5 for Beginner-Intermediate-Advanced

Go through the Beginner's til you think you have the hang of it then move up a notch, et cetera

and as Mike Hughey said, you can't go wrong wtih multiple WR holder and big cubes champ Kevin Hays' TUESDAY TIPS on his YT channel:
(*note* they are in backward order, so scroll to the end and work your way up)
but these are not so much tutorials as tips and tricks so start with Feliks CUBESKILLS first 😏👌😎
 
I remember hearing Feliks say that centers take the most time but edges is the hardest part of any big cube solve (5×5 and up)

so make good use of any good tips tricks and habits you learn about doing centers smart and efficiently from Feliks and Kevin 👌👍💪😎
 
Honestly Freeslice is such an easy concept I have trouble figuring out what exactly you need help with.
 
I think that's what it's called in reduction generally when you make 3 edges together at a time then 3 more, etc...

in Yau it's the same basic technique but it's called 3-2-3 edge pairing since in Yau you make the first 3 cross edges before finishing centers...
oh is just 3-2-3

I never saw the term "6-cycle edge pairing"
 
oh is just 3-2-3

I never saw the term "6-cycle edge pairing"
yep, I have even heard oeiple call it 12-cycle ... for Reduction methods

but Yau (and I guess HOYA also) has really caught for a lot of CFOP solvers so mostly you hear 3-2-3.

I sometimes also use MEYER method for 4×4 which is like the Roux version of Yau, and it uses something kike 3-2-3
 
yep, I have even heard oeiple call it 12-cycle ... for Reduction methods

but Yau (and I guess HOYA also) has really caught for a lot of CFOP solvers so mostly you hear 3-2-3.

I sometimes also use MEYER method for 4×4 which is like the Roux version of Yau, and it uses something kike 3-2-3
Yes I'm familiar with meyer

Never tried it but I find it a brilliant method
 
I think that's what it's called in reduction generally when you make 3 edges together at a time then 3 more, etc...

in Yau it's the same basic technique but it's called 3-2-3 edge pairing since in Yau you make the first 3 cross edges before finishing centers...
It's called 3-2-3 during Yau because you solve the last 8 edges 3, then 2, then 3.
 
thats what i said right, they are not the same but they are both similar edge pairing techniques that work doing multiple edges in combination at one time... in redux generally its called 6-cycle, but in yau 3-2-3 ☑️
I was explaining what "6-cycle edge pairing" is...
 
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in redux generally its called 6-cycle
No, it's not, and even if people did call it that, it's a bad name because the actual cycles used are 7-cycles, not 6-cycles.

You use 3-cycles to solve 2 edges at once, unless the cycle ends, in which case you'll solve an additional edge. You use 5-cycles to solve 4 edges at once, unless the cycle ends, in which case you'll solve an additional edge. And so on; you get the idea.

3-cycle, 5-cycle and 7-cycle edge pairing are natural choices because you can get these by doing some variation of slice, insert a bunch of edges, slice back. For a 3-cycle, you insert 1 edge. For a 5-cycle, you insert 2 edges. For a 7-cycle, you insert 3 edges. As a whole, these are called the chain pairing methods.

The Yau method's 3-2-3 edge pairing uses a 4-cycle (this is the first "3") followed by two 3-cycles (the "2" and the second "3"). It starts with a 4-cycle (rather than 3-/5-/7-cycle as described above) because the centres start out misaligned, rather than starting out from an aligned state.

For pure reduction on 4×4×4, there's also 3-6-3 edge pairing, which uses a 4-cycle (solve 3 edges), a 7-cycle (solve 6 edges), and a 3-cycle (solve remaining 3 edges).

Chain pairing becomes substantially less reliable on 5×5×5 (and up) because there's a significant chance of encountering cycles involving the same edge group multiple times. 3-cycle chain pairing (solving 2 edges at a time) is still viable and forms the basis of the AvG edge pairing method, but 5-cycle and 7-cycle chain pairing are basically unheard of in speedsolving.
 
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