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I love the look of this. Would you tell me which colors you are using in visualcube?
Would you consider adding a notation guide?
Here are a few opinions:
1. I think it is confusing whenever you label a side as 'back' when the layout of the picture shows it being the side traditionally labeled as 'right'. Basically I'm referring to the second to last image and others like it. I get what you are trying to do, but it is somewhat confusing.
2. I don't think that the 3rd and 4th images in Step 3 add anything. Or maybe I don't understand what you are trying to communicate. I would get rid of them.
3. I think that most great beginner's guides use the smallest number of algorithms. Because of this, I like the previous Step 5 where it only required Sune multiple times. (Same goes for Step 4, you can go from the dot case to L case to line case all by repeating F RUR'U' F' multiple times)
4. The way you explain 'f' via diagram in step 4 is nontraditional and may confuse people
5. For Step 2, I much prefer R U2 R' U' (RUR') to the other alg. You could even simplfy that step into R U2 R' U' (then refer to other case)
Really looks beautiful and professional. Well done.
I love the look of this. Would you tell me which colors you are using in visualcube?
Would you consider adding a notation guide?
Really nice guide.
A few comments:
[1] Since you wrote other algs compactly, why not write the alg for the "car" corner orientation case compactly as
F (R U R' U')3 F'?
[2] I borrowed some algs from your guide and put them in my guide.![]()
[3] What do you think about the process for permuting the edges and corners on the last page (page 8) of my guide? I think the maximum number of algorithms (which includes repetitions) with "my" approach is 8, but yours is 5. I would of course prefer to use yours, because it's fewer steps, but do you think "my" permutation approach is easier for first timers to follow?
Thanks. I never thought of it that way, but maybe I'm a bit of a nerd.Very relevant, I realized that too two days ago.
I think approach is very ambitious, and find a bit nerdy (in the good way; English is not my mother tongue, so pardon me if I sometimes use words in the wrong way) in the sense that the graphical manner you use to represent the algorithms, reminds me a bit the binary watch![]()
I actually designed this guide to be a "first timer"/"dummy proof" type of guide, where I just teach those who have never seen a cube solution before "cube common sense".... Anyway, if I can make an observation: how efficient is your representation of the algorithms, regarding their memorization?
Oh, okay. Don't get me wrong. Your guide is pretty nice. I also like Lucas Garron's because he reuses easy-to-memorize algorithms throughout, and it's pretty compact as well.No idea mate, I'm just a beginner and my knowledge is limited to this memento I shared. I guess the best algorithm is the one you execute at the fastest speed or the one you know better...