riffz
Member
Mmm yes. I would be interested in hearing move distributions for colour neutral first layers compared to ones using pseudoblocks, but I'm really only interested in the half turn away scenario.
To check my (in)efficiency at FMC I would like to know God’s number for the following sub steps:
- F2L- slot with no edges oriented, to “leaving 3 corners”
- F2L- slot with two edges oriented, to “leaving 3 corners”
- F2L- slot with all edges oriented, to “leaving 3 corners”
Same for “leaving 5 corners”
To keep things “simple” let’s assume the remaining corners should not be twisted in place.
imagine knowing all of god's algorithms, that guy would be amazing at blind
Does anyone know how to calculate the average for color neutral non-matching CLL (R', R, and R2 layers) versus CLL and color neutral non-matching EG (R', R, and R2 faces) versus EG?
A recent program an a science show here in Australia: http://www.abc.net.au/catalyst/stories/3233961.htm
A recent program an a science show here in Australia: http://www.abc.net.au/catalyst/stories/3233961.htm
Isn't the average of neutral non-matching CLL equal to (average of CLL) + 1.5 (1.5 from Aufing R and then U ) ?
What's the difference for the first layer ?
Hmm, I randomly seeked the video and saw 43,000,000,000,000,000,000.Great video! This should have its own thread (or maybe be in the 20-thread).
(and great for me to finally see Tom and John on video (I've known them for ~9 years from TopCoder))
God's number for a pure 5-cycle of edges?
God's number for a pure 5-cycle of corners?
It would be even more awesome to get the move-count distribution
All corner 5-cycles can be solved in 15 or less face turns.
The distribution in terms of symmetry/antisymmetry equivalence classes is given below. Note that the equivalence classes are not all the same size so you can't calculate the exact average from these numbers.
Cube Explorer was used to generate this distribution.
Cubes solved optimally: 1152
10f*: 13
11f*: 31
12f*: 229
13f*: 445
14f*: 414
15f*: 20
For 5-corners located at (1) DFR and (4) in U-layer?
And then, not counting any equivalencies that can be achieved by AUF?
God's number for inserting edge/corner 5-cycle into a skeleton?? Hehe ... Move cancellations is the issue here!!
Per