COLL recognition help

xXzaKerXx

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recently i've been learning COLL and the T, U, H, L and Pi orientations had been easy and i've learnt them in around a week. but now i'm stuck at sune and anti sune. i tried using Dan Harris's method for recognition:

When the cube is held so that the OLL cases are at the angles which correspond to the diagrams in the table below, 2 of these sticker positions will be occupied by stickers which are the same colour as your Up face colour. These can be ignored, in favour of the other four, different coloured stickers. The four letter code given with each case corresponds to these stickers. If there are two stickers which are the same colour, this is denoted F, to refer to the Front colour. The other stickers are then labelled according to their position relative to the Front colour. So for example, if the Front colour was Red, then a Green sticker would be labelled R, an Orange sticker labelled B, and a Blue sticker labelled L. The reason for labelling the cases like this is that there are 4 possible colour combinations for each case, but it is the patterns of the colours relative to each other, and not the actual colours themselves, which are important.

but the problem is, after i identify the front two, i see that the UBL and UBR stickers are facing up. Dan said look at the UBL, UBR, UFL, UFR, FUL and FUR stickers but the UBL and UBR have yellow facing upwards. so how am i suppose to identify it?

btw, i wanna what to look out for when arriving at a sune or anti sune case. i often waste a second or two looking for a place to start. are there any "landmarks" or something that allows me to instantly identify the case? or any specific group of stickers that allows quick identification? thanks for reading and your help is much appreciated
 
Look at the wiki. It shows you algorithms and recognition and sometimes even comments. Why does no one try the wiki?

http://www.speedsolving.com/wiki/index.php/CxLL

Also, I've found that COLL is very difficult to understand until you finish PLL, though I don't know why. Lars Vandebergh has a great site for COLL because it shows which corners get swapped and the color recognition.

http://www.cubezone.be/coll.html
 
ty guys but i had learnt COLL before full OLL and probably only half of PLL. I know it's not supposed to work like that but i want to learn ZB and i have to go through COLL 1st..
 
ty guys but i had learnt COLL before full OLL and probably only half of PLL. I know it's not supposed to work like that but i want to learn ZB and i have to go through COLL 1st..

well then good luck :D

and if your doing ZBLL then you dont need full OLL, just two look.
as for PLL, you dont HAVE to learn them either but i would suggest it seeing as ZBLL is going to take a while to learn.

either way have fun :D
 
ty guys but i had learnt COLL before full OLL and probably only half of PLL. I know it's not supposed to work like that but i want to learn ZB and i have to go through COLL 1st..

well then good luck :D

and if your doing ZBLL then you dont need full OLL, just two look.
as for PLL, you dont HAVE to learn them either but i would suggest it seeing as ZBLL is going to take a while to learn.

either way have fun :D

thanks :D
 
Rowe's YouTube has CLL recognition tips for 2x2, but it will work just fine for 3x3, of course. http://www.youtube.com/user/rowehess.

Also, you will have to learn all the PLLs for full ZBLL because those are possible cases, with a corners orientation skip, so I think you should just learn those and you can use them for now.
Oh yea i forgot about that...
yes you need PLL
 
Wait... How did you recog L?

i don't use the code recog. i first look at the top two non-yellow stickers. then i see the UBL and UFR stickers. so, whether these stickers are opposite/opposite, opposite/same etc... i know what alg to use. it's a liitle like ZBLL recog but believe it or not, i devised this system myself!
 
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