cmhardw
Premium Member
I just realized something at work today trying to think about A9's and practicing them. Take this A9 I just randomly made. Off the top of my head I dunno what cycle it solves, but ..yeah.
F' L' B2 L F2 L' B2 L F2 F
This is actually a B9. What A9 refers to is that the setup move cancels with the A part, the insertion, of the standard 8 move commutator. B9 means that the setup move cancels with the B part, the interchange, of the commutator. Your alg has the undoing of the F' setup move canceling with the B part of the commutator at the end, so a B9 alg.
Assuming you do ABA'B' as in the example above (insert then interchange) the cancellation move has to be a move on the face that of the interchange, and in this case, the interchange is F2, so that means the setup move (assuming A9 case) has to be F, F' or F2. And then say we did F' as the setup, then I would know that F' + F2 = F so at the end of the cycle I'd just do an F, so far so good?
Could I potentially pick any of the F/F'/F2 for the setup? I don't believe I could do F2 because that would be redundancy I think due to the fact that it is my setup, so assuming the setup move can't be the same as the interchange, I'd have F or F' as my potential setup. 2 choices, can A9's be done with either? Or do I have to find the setup that brings it into the same plane as the beginning of A, Aka F' brings the piece to the L face thus able to start the insertion.
It's possible that you may have multiple options for either an A9 alg or a B9 alg. In this case, though, remember that for corners specifically no B9 alg is optimal. Every corner B9 case can also be done in 8 moves. As to your question in a more general case, then if you have multiple options that each do a 9 turn alg, then both options are viable B9's.
Take the two ways to do: UBL -> UBR -> BLD
1) U2 R' D2 R U' R' D2 R U'
and
2) U' F' D F U' F' D' F U2
Both of these algs are B9's, and both of them solve the corner case. My point before was that neither of these is optimal. Optimal for this case is:
B D B' U' B D' B' U
And before people get upset about how crappy that alg is, of course you would rotate the cube to a more comfortable angle first.
To be honest, in an actual speedsolve, I do use the 1st B9 alg I listed for this case. I consider it to be faster than the optimal alg, personally.
I'm sorta rambling on now, but say I know the setup is L' B2 L, And the interchange is F2, the setup has to be F or F', so I pick the one that will bring the "spot of action" to the L plane.
Is my logic correct in its' entirety here?
It is, but again it's for B9's. If you apply this same style logic to BH edges, then you can come up with some useful B9 algs (which can be optimal by the way). A B9 is never necessary for corners, but they can make good, fast options for certain cases.
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