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Better Method for Edge Flipping

R U' R2 U2 R r U R' U' r' U2 R U = 13htm (is this move optimal?)

found by hand when trying to find an f2l edge flip. I didnt even realise it was a pure flip until months after I found it :P
 
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Sucks, but easy to remember:

M' U M' U M' U M' U M' U' M' U' M' U' M' U' flips LU and RU So
F R (M' U M' U M' U M' U M' U' M' U' M' U' M' U') R F' will flip 2 adjacent edges.

Ashamed to say that I use this in BLD. (But man, it's so easy to remember!)
 
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