Carrot
Veteran
Since I have no hope of following along with a ridiculously fast video... which method does Yu Da Hyun use?
The "no-pause" method
EDIT: ohhh Nick posted something O.o
What about my no-rotation method?
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Since I have no hope of following along with a ridiculously fast video... which method does Yu Da Hyun use?
151 Megaminx PLL Cases
151 1st Generation Pokémon
How did I not know this?! Someone should make this a thing so I can learn the names of the PLL subset I'm half-heartedly trying to learn (horseface btw, should include ponyta and rapidash).
Maybe because it's not true?
What's a good beginner's last layer method for megaminx?
What's a good beginner's last layer method for megaminx?
http://www.youtube.com/watch?v=Bn0fDK6DU0E
Just 5 algs, all of which you should already know. Also, it's easily expandable to what most fast megaminxers use.
Learn commutators.
Essentially, you can use FURU'R'F' and FRUR'U'F' for the edges (play with them and see how it works, it should be intuitive) to get a top colour star. Then rotate corners using a commutator. If you don't know, this means to find a sequence of moves that rotates a single LL corner anti/clockwise in its position without influencing the rest of the LL (the rest of the puzzle will scramble), then move the top layer to a corner needing the opposite turn and apply the inverse moves. You can find your own moves for it or use this one:
(to turn the target piece at FRU clockwiseR' D R D' R' D R [AUF to a piece needing an anticlockwise turn] R' D' R D R' D' R
This will solve your OLL, if you like you can also learn to apply sune which is quite common. R U R' U R U2' R' (making sure the U2' is an anticlockwise U2', it's not the same as a clockwise U2)
Then solve edges' permutation. I just AUF until I find a situation where 2 are solved, and they are either adjacent to each other or in a cross shape. I apply my 3x3 J perm for the adjacent case, and my 3x3 T perm for the cross case. Play around with them to see which pieces move where, and work out a strategy for yourself.
Then solve corners with a commutator. This is pretty easy. Take a target unsolved corner in FUR, and apply moves to take it out of the top layer (R' D R). Move its target slot to FUR with an AUF and reverse the moves (R' D R). Move the target slot for the piece that is now out of the top layer to FUR and apply the moves again. Move the new target slot to FUR and reverse the moves, etc etc. Again, play around and find a strategy which you understand for yourself.
Note that the D face in these algs is the one sharing a corner with the F and R faces, it's not the actual bottom face of the puzzle. I don't know if there is a new notation for minx, but this is the notation I was familiar with when I learned to solve my minx.
Maybe because it's not true?
I have a question for top minxers, how many moves does it take you to solve Megaminx?
I am not a top minxer
But I think it is true. I've counted 152 cases (including solved). How did you count more than 152? My method is very straight forward.
bla bla bla bla ramble ramble blah
See, that's not 151. we need a Pokémon for skip![]()
For a beginner at megaminx (~2:15? average), do you guys think it's more important to turn fast or attempt to lookahead (quite difficult it seems, especially near the beginning of the solve)?
Lookahead.
The S2L method you describe is used most famously by Balint Bodor, the current average WR holder. So obviously, it's possible to get fast using this method! The other common way to do S2L is work clockwise/anti-clockwise round the puzzle. So after F2L, I would place the remaining two edges with purple (orange and light blue), and then make the 3 CE pairs adjacent to them (lightblue/darkgreen, lightblue/orange, orange/darkyellow). Then i would place the last dark yellow edge and the two pairs either side of that. Repeat for the last blue edge, and then solve the last two faces (many strategies for this). Don't worry about the number of steps, and you don't always have to define your steps so strongly on a puzzle like mega which has many degrees of freedom - if whilst making a ECE triplet, you see one of the pairs for the second step 'pre-made', then stick it in!Sorry for all the questions but up until now I was doing S2L in two separate steps:
First, I solve the blocks on that make up the bottom point of the "pentagon". For example, if white is on the bottom, I would build a block with purple-orange edge, purple-orange-darkyellow corner, and orange-darkyellow edge. That leaves 7 unsolved pieces on the orange side. Another example would be pink-darkblue edge, pink-red-darkblue corner, and pink-red edge. After finishing all of the bottoms of the sides, I solve the rest of the "slots" turning only the top layer and the immediately adjacent sides. This step is very similar to F2L on a 3x3 imo.
Hopefully that made sense.
Bur recently, I watched some videos and they all formed the entire S2L in one step (more or less). I find looking for pieces using "my" method is easier, and the last part is very fast. However, there are still 2 steps, which might make it slower than the "normal" method. Which one should I use?
On a related note, I've read some stuff about solving in the same color order each time for S2L. What are the advantages and disadvantages of this?