Do the top cubers use lookahead the same way it is usually described?
I read that other bumped thread about "limits", where they say that 5 tps should have been the limit during F2L for decent lookahead.
However, watching Feliks, he's usually done with F2L at the 4 second mark. And sometimes even faster, which almost looks like its impossible to lookahead with.
Which makes me want to ask cubers at that speed, do you actually have to "look for pairs" while "solving other pairs" (i.e. classic definition of lookahead), or do you manage to find all 4 pairs during inspection/cross, and always have some general idea as to where they are (and possibly their orientation, how they would connect or get affected by your current alg, etc)? Thus "lookahead" would only be casual glances just reconfirming orientations, pieces being in your expected places, and whatnot?
Because when I solve VERY slow, I can sometimes find such cases familiar (e.g. I have a pair here, and a pair there, and I can tell that if I solve pair A first, pair B will end up in a bad position, or if I solve pair B first, pair A will be easier to solve, or will also be automagically connected too, etc)... but ONLY when solving very very slowly, and I usually miss such cases when I am not tracking that specific pair.
Although I tried tracking all pairs at once, but all I got was a massive headache after a few solves, and I just kept forgetting where the pieces are and losing track of plenty others. Should I stick with doing this? Is keeping track of all 4 pairs doable, or rather, is it even necessary to achieve such results?
I read that other bumped thread about "limits", where they say that 5 tps should have been the limit during F2L for decent lookahead.
However, watching Feliks, he's usually done with F2L at the 4 second mark. And sometimes even faster, which almost looks like its impossible to lookahead with.
Which makes me want to ask cubers at that speed, do you actually have to "look for pairs" while "solving other pairs" (i.e. classic definition of lookahead), or do you manage to find all 4 pairs during inspection/cross, and always have some general idea as to where they are (and possibly their orientation, how they would connect or get affected by your current alg, etc)? Thus "lookahead" would only be casual glances just reconfirming orientations, pieces being in your expected places, and whatnot?
Because when I solve VERY slow, I can sometimes find such cases familiar (e.g. I have a pair here, and a pair there, and I can tell that if I solve pair A first, pair B will end up in a bad position, or if I solve pair B first, pair A will be easier to solve, or will also be automagically connected too, etc)... but ONLY when solving very very slowly, and I usually miss such cases when I am not tracking that specific pair.
Although I tried tracking all pairs at once, but all I got was a massive headache after a few solves, and I just kept forgetting where the pieces are and losing track of plenty others. Should I stick with doing this? Is keeping track of all 4 pairs doable, or rather, is it even necessary to achieve such results?
I remember reading somewhere that to practice lookahead, you can start by looking for a corner, then tracking that while you look for the corresponding edge. But this usually ended up for me with bad cases (watching for corners with edges trapped somewhere else, or miss out on another easier pair because I was tracking a harder corner etc). Only thing I can think of to keep from making such errors is to be aware of all pairs...
Also, what happened to the speedcubing world?
Last time I was around here, the times of the Yu/Erik rivalry, sub20 was decent, sub15 was super pro, and anything below 12-13 was world class. And Robert Yau was being considered possibly as a hacker because people didn't believe his 5 second keyboard solve was possible.
Now everyone and their mom is sub15, and it sounds from the posts that you're decent by forum standards only when you are in the sub10 league o_O. And top cubers get 4-5 second solves in videos like peanuts. And sub20 is just laughable and should not even be mentioned in conversation. Actually, it seems sub20 is gonna be the new thing for BLD based on a video I've seen. o_O
How did all that happen?? lol
Last time I was around here, the times of the Yu/Erik rivalry, sub20 was decent, sub15 was super pro, and anything below 12-13 was world class. And Robert Yau was being considered possibly as a hacker because people didn't believe his 5 second keyboard solve was possible.
Now everyone and their mom is sub15, and it sounds from the posts that you're decent by forum standards only when you are in the sub10 league o_O. And top cubers get 4-5 second solves in videos like peanuts. And sub20 is just laughable and should not even be mentioned in conversation. Actually, it seems sub20 is gonna be the new thing for BLD based on a video I've seen. o_O
How did all that happen?? lol