First, I disagree with anyone suggesting to end the discussion. I don't see this as having come to a stalemate. What I see is a few people making unsubstantiated claims, then saying they should be proven wrong, rather than provide supporting evidence themselves. The data is limited, but we can actually analyze the situation. Emotional appeals aren't going to help anything.
And then the analogies. So many analogies.
How about this one:
Basketball game. Tied. Only seconds left on the clock. Blocked pass leads to a scramble for the ball at half court. One player in the middle of the confusion comes up with the ball, and at the buzzer makes a spectacular half court jump shot. Straight into the wrong net.
He showed he could make the shot. He didn't give up. He just happened to get turned the wrong way. Does his team get the points and win the game?
(I'm pretty sure not. But I don't even know if I got the nomenclature right.)
But really, could we just stop with the terrible analogies?
The problem with Dene's test, is that it cannot work. The same problem with Rowan's assertion of the influence of metagame, and demand that those in favor of changing the rule prove it wrong. It cannot be proven wrong. The test can't be blinded. Some people would go about their cubing as always and have no trouble. Some people would be adamant about the negative influence of the change and, conscious or not, would DNF more.
I'm really having trouble making myself clear, apparently. But that's what I was trying to suggest. Hold a competition exactly as we do now. But record +2s as DNFs. (This is the part I'm apparently not expressing clearly. The competitor isn't aware of the change in procedure. They think +2s apply as before.) The competitor would go ahead cubing like they always do, and we have a decent experiment to see what the result of this rule change would be. Unfortunately, no one is going to go to the trouble of doing this.
However, with the right record keeping, we actually can do this. I already did. By looking at past results, changing +2s to DNFs, we can see what impact removing this rule would have if competitors didn't change anything about how they compete. That is, if "meta" were irrelevant. And what we see is that about half of a percent of valid averages became DNF averages. Not a big change. The data set is small, I know, but this weekend I should have a chance to go through some other competition results.
As for the argument that such a rule change will stifle future records, that's pretty defeatist. Also the same argument that was brought up when POPs were eliminated. And again when inspection time was reduced. I think we've done pretty well since then.
To go back to the bad analogies.
And then the analogies. So many analogies.
How about this one:
Basketball game. Tied. Only seconds left on the clock. Blocked pass leads to a scramble for the ball at half court. One player in the middle of the confusion comes up with the ball, and at the buzzer makes a spectacular half court jump shot. Straight into the wrong net.
He showed he could make the shot. He didn't give up. He just happened to get turned the wrong way. Does his team get the points and win the game?
(I'm pretty sure not. But I don't even know if I got the nomenclature right.)
But really, could we just stop with the terrible analogies?
The problem with Dene's test, is that it cannot work. The same problem with Rowan's assertion of the influence of metagame, and demand that those in favor of changing the rule prove it wrong. It cannot be proven wrong. The test can't be blinded. Some people would go about their cubing as always and have no trouble. Some people would be adamant about the negative influence of the change and, conscious or not, would DNF more.
I'm really having trouble making myself clear, apparently. But that's what I was trying to suggest. Hold a competition exactly as we do now. But record +2s as DNFs. (This is the part I'm apparently not expressing clearly. The competitor isn't aware of the change in procedure. They think +2s apply as before.) The competitor would go ahead cubing like they always do, and we have a decent experiment to see what the result of this rule change would be. Unfortunately, no one is going to go to the trouble of doing this.
However, with the right record keeping, we actually can do this. I already did. By looking at past results, changing +2s to DNFs, we can see what impact removing this rule would have if competitors didn't change anything about how they compete. That is, if "meta" were irrelevant. And what we see is that about half of a percent of valid averages became DNF averages. Not a big change. The data set is small, I know, but this weekend I should have a chance to go through some other competition results.
As for the argument that such a rule change will stifle future records, that's pretty defeatist. Also the same argument that was brought up when POPs were eliminated. And again when inspection time was reduced. I think we've done pretty well since then.
The same issue exists under the current regulations.The point is that the difference between no penalty and DNF would be between 45 and 46 degrees, with your proposal.
Could you actually define what your "metagame" is? Exactly who is involved? If it was so silly of Dene to look at the fastest cubers, who should he look at? I take your statement here to mean that you think fast cubers will be significantly more influenced by removing this rule than slower cubers. So what did Dene do wrong? Do you have any thoughts on why, in previous iterations of this discussion, it was "obvious" to some that such a change would only impact slower cubers?In my experience faster competitors are more likely to attempt to perform manoeuvres like AUF with less pausing and caution than slower cubers since each delay costs a larger percentage of the solve time. If a 40 second competitor spends .5s double checking it's obviously less of a difference between that and a 9s cuber. It seems intuitive to suggest that faster people are more likely to overshoot. Though I guess it could perhaps mean they're more likely to be 100% certain of AUF before performing it.
Also that fact that Dene used the 4 fastest competitors I can think of makes me lol.
You're saying you think that "solved with penalty" should be determined by whether the case is trivially solvable? And one turn is trivially solvable? Is two turns trivially solvable? Can I expect to see you arguing that a cube two turns from solved be counted as "solved with penalty"? Is U2 R(44 degrees) distinctly more solvable than U R'? What about (Uu)2 R(44 degrees) l(44 degrees)?So this was somewhat mentioned already, about a non-cuber who will turn a side and then say "look I solved it!" I believe here though that when a cube is in an obviously solveable state to a non-cuber, then the cube is obviously solved enough. The problem this presents though is that some non-cubers actually know how to fix the M2 U2 M2 pattern, or the M2 E2 S2, etc. We wouldn't consider either of those states solved, but when only one face is turned incorrectly it is very obvious the competitor knows how to solve the cube.
New records are a measure of the success of speedcubing as a sport/hobby? Another unrelated sports analogy, but do you think it was a bad idea for swimming to ban the LZR suit?I was mainly pointing out that making a change to the rules that could make it harder to set faster times is easier when people are getting much faster anyway. I wasn't saying that it was significantly less likely for more records to be broken if +2 was changed to DNF.
I wish you would argue your point. Why would you never support such a change? People throwing out their opposition without an argument, it's like someone handing you a monochrome cube and demanding you solve it.I never get +2s, but I would never support removing the penalty. I would, however, suggest making M slice a +2, as I think getting a DNF on an M slice is outrageous.
To go back to the bad analogies.
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