eh, whatever.
I just really want someone to make a good/simple system for detecting CP after 2x2x3.
I came up with a quick system about a week ago, here goes.
1.) After first block, place the two remaining D corners in ULB and DRB. (2 moves max)
2.) Look at URF. Find the other two U corners with the same colors. They will make an "L" shape on either the U, R, or F face. Then, determine whether those two corners are correct or should be swapped. (I'll make some pics to illustrate this)
pics:
http://www.quickmeme.com/meme/3vhcw6/
3.) Find case, apply your favorite alg. (First letter stands for face, second letter stands for U corners correct or swapped)
D Corners Correct CP (3 HTM)
Fc: (f R' f') or (d R' U' R d')
Fs: Correct CP
Rc: (f R f') or (d R' U R d')
Rs: (R F R F') or (R2 d R' U' R d')
Uc: (U' b' R b) or (d' L' U L d)
Us: (U f R f') or (d R' U2 R d')
D Corners Swapped CP (3 HTM)
Fc: Correct CP
Fs: (f R' f') or (d R' U' R d')
Rc: (R F R F') or (R2 d R' U' R d')
Rs: (f R f') or (d R' U R d')
Uc: (U f R f') or (d R' U2 R d')
Us: (U' b' R b) or (d' L' U L d)
*Speed-optimized algs. Hooray. <5 moves on average.
**Algs for D correct and D swapped are same, just flipped for each face. Only 5 algs total. I can go into more detail how the algs work and what they swap.
***DISCLAIMER: Don't get butthurt because the algs don't preserve EO. Working on that. Read below.
Doesn't placing D corners just to detect CP seem wasteful to you?
Why not do 2x2x3 -> EOCP -> F2L -> 2GLL?
I'm working real hard on EOCP and figuring out what makes things tick. Ideally, it would be one-look, and you could solve EO and CP in one step. That's pretty infeasible. Using my CP recognition method, you can determine 1 of 6 cases, then there are about 13 distinguishable EO cases (same with one face turn) for 7 edges as follows:
0 Edges Misoriented (1 case)
2 Edges Misoriented (21 unique cases)
---0 on U
------L shape on F
------Line on F
---1 on U
---2 on U
------L shape
------Line
4 Edges Misoriented (35 unique cases)
---1 on U
---2 on U
------L shape
------Line
---3 on U
---4 on U
6 Edges Misoriented (7 unique cases)
---3 on U
---4 on U
This might be a little off, but it's a start. Before I dive in head-first in developing a method, I need to find out the best scheme.
My first idea was to find ~5 algs that solve each CP case (swapping two specific corners) and flip two edges. These algs are like what Noahaha described earlier in the thread (ie. R U R', R U' R', L' U2 L, etc.) Let me introduce a concept. While solving corner PLL, you can use a 3 corner cycle to either solve CP, or keep the CP wrong, then use the 3 corner cycle again to solve corner PLL. Using my CP recognition and using these 5 algs intuitively, EOCP could be solved in this way:
0C/0E - solved EO/CP
2C/0E - Alg to flip 2 edges and keep CP swapped, turns into 2C/2E case
2C/2E - Place edges and 1 of 5 algs to solve CP and EO
2C/4E - Alg to flip two edges while keeping CP swapped, 2C/2E case
2C/6E - Alg to flip two edges and either solve or keep CP swapped, either 2C/4E or 0C/4E case
0C/2E - alg to keep 2 edges flipped (flip one correct and one wrong) and swap CP, 2C/2E case
0C/4E - Alg to flip 2 edges and swap CP, 2C/2E case
0C/6E - Alg to flip 2 edges and swap CP, 2C/4C case
This method would be alright, the only problem is keeping track of the CP case after initial recog.
Then I had another idea. Place the edges and the corners at the same time. More setup moves, less cases. Ideally, 6 cases for CP and only 4 cases for EO (0,2,4, and 6 edges wrong, placed in specific spots) but this might be unfeasible due to high setup moves. I thought about it more and this would reduce setup to only R and U, making your solve less efficient. Silly, I know. The better idea is here somewhere... (hint- keep reading!) After the block, don't limit your moves to <U,R>, but use all sides to
orient edges while you place the corners for CP recog. Much more efficient. The only downfall to this is it would be two looks (one for D corners/EO, then for CP). Let me know which you think is better. Can't wait until I have a good EO/CP system.