do you 2 look your oll, or have you memorized the full oll?

how do you oll?

  • two look - full is too much to memorize

    Votes: 31 44.9%
  • full - way faster & worth it to memorize

    Votes: 36 52.2%
  • know both - use two look (explain)

    Votes: 2 2.9%

  • Total voters
    69

arewhyayeenn

Member
Joined
Jan 21, 2011
Messages
4
i'm working on the 2 look (until now i've been doing the beginner's method) but i was thinking of just skipping to the full oll if it's that much faster since i'm sick of learning things that i'll have to forget in steps to solving it faster anyway.
 
i realize i posted this in the wrong thread.. can somebody move it for me or teach me how to move it to the help thread?
 
Every 2-look OLL case is in 1-look OLL. There's no reason to skip 2-look. In fact, it's kind of difficult to "skip" it. Just learn 2-look fully first, and then continue learning the rest of the cases.
 
ive lerant 2 look OLL because its faster than learning all 57 OLL algs :)

id reccomend you learn 2 look OLL and 2 look PLL then expand on the PLL's and learn all of them then start learning all the OLL's. also if you feel the begginers method is boring then start learning the fridrich method
 
i'm working on the 2 look (until now i've been doing the beginner's method)

Hold the f*ck up!

2Look OLL is not the same thing as Beginner's Method OLL?
This whole time, I thought I used 2 Look OLL, and now I learn that I'm still over in Beginner's Method OLL...
Damn. News to me.
 
OP: People generally frown upon threads like this, since it's been asked before. I know full OLL though. I recommend learning PLL first though, since it's fewer algorithms to learn.

ElectricDoodle: 2 Look OLL consists of the 2 (technically 2 different, but pretty much only one) edge orientation algs, and the 7 corner orientation algs. I'm not sure if you do that or the R' D' R D commutator (which is commonly done after EO + EP).
 
I currently use 2 look OLL, but I'm working on 1 look OLL-
HOWEVER
I am debating learning to improve using the ZZ method (I currently use CFOP) so I might just learn COLL.
Right now, I would reccomend 2 look and later adapt to 1 look; even if it slows you down at first, when your recognition and execution improve, you should be a fair bit faster than just quick 2 look~
 
when i say "beginner's method" i mean that i find the correct cross and then correct corners and then just fix the corners, completely different from the oll and pll steps.
 
ElectricDoodle: 2 Look OLL consists of the 2 (technically 2 different, but pretty much only one) edge orientation algs, and the 7 corner orientation algs. I'm not sure if you do that or the R' D' R D commutator (which is commonly done after EO + EP).
Once I'm done with the F2L, I look to see the patten on the LL.
If it's an "L", I use F U R U' R' F'.
If it's a "Bar", I use F R U R' U' F'.
If it's a Dot-Case, I use one of those 2, to get either the "L" or the "Bar."

Once that step is done, there would be a total of 7 OLL cases, for which I know an alg for each.

So, I guess I'm using the 2Look OLL, which is also the same as Beginner's Method for me, since this is what I learned when doing the Beginner's Method, if I'm reading your post correctly.
 
Last edited:
Once I'm done with the F2L, I look to see the patten on the LL.
If it's an "L", I use F R U R' U' F'.
If it's a "Bar", I use F U R U' R' F'.
If it's a Dot-Case, I use one of those 2, to get either the "L" or the "Bar."

Once that step is done, there would be a total of 7 OLL cases, for which I know an alg for each.

So, I guess I'm using the 2Look OLL, which is also the same as Beginner's Method for me, since this is what I learned when doing the Beginner's Method, if I'm reading your post correctly.

Beginners method is usually referred to as solving the LL cross, then fixing the edges orientation with sune, then corners position with U R U' L' U R' U' L and then corners orientation with R D R' D'.

Some beginners method tutorials just introduce you do OLL PLL right off the bat so it's easier to go from beginners method to friedrichs.

---

I'm learning 2 look OLL currently, because if I wanted to go straight to full OLL, I would still have to memorize the same algorithms and I would have to learn dozins of algorithms before actually being able to solve the cube. :/
 
when i say "beginner's method" i mean that i find the correct cross and then correct corners and then just fix the corners, completely different from the oll and pll steps.

:fp I'm having trouble understand what on earth you're trying to say. But I use full oll.
 
ElectricDoodle: You actually use F R U R' U' F' for the Bar, not the L. If you have the L case, I'm guessing you have it so it's in the upper left hand corner, that's when you'd use F U R U' R' F' but just so you know, if you U2 that so it's an r shape (in the lower right hand corner) you can do f R U R' U' f' (f being a double layer turn of the front face + the S layer). Then you have those 7 OCLLs, which is yes, 2 look OLL.

Magix: Sune cannot fix edge orientation, but it can affect edge permutation. Anything 2gen cannot change edge orientation. 4 Look Last Layer only requires 2 EO algs, 7 OCLL algs, 2 CP algs, 4 EP algs (although you can get away with 1 CP and 1 EP but it'd be more than "4 looks" so to speak, just like sune will orient the LL for you but you have to repeat it).
 
Yeah sorry, still getting used to the terms lol, I meant edge permutation. Basically the method of F R U R' U' F' -> sune -> U R U' L' U R' U' L -> R D R' D' a thousand times.
 
ElectricDoodle: You actually use F R U R' U' F' for the Bar, not the L. If you have the L case, I'm guessing you have it so it's in the upper left hand corner, that's when you'd use F U R U' R' F' but just so you know, if you U2 that so it's an r shape (in the lower right hand corner) you can do f R U R' U' f' (f being a double layer turn of the front face + the S layer). Then you have those 7 OCLLs, which is yes, 2 look OLL.

You're absolutely right. I got the 2 mixed up. (time to go fix that.)
And yes, I my L is backwards on the upper left hand corner.
 
What's the point of doing the F U R U' R' F' though, you can just use f R U R' U' f for the r shape (same algorithm as bar except small f's), it's a lot more finger trick friendly, since you don't have to reposition your hand.
 
Back
Top