Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
Yes. For each case, 1 image helps with remembering how to get to square (because I still don't know them automaticallyI just want to get it right: you use those matrices to convert non-square shape to square shape. But not just conversion moves, those must also include info about which pieces are moved where at the same time, not just the shapes.
Exactly.Then from there on you solve it like normal bld.
It hadn't occurred to me before - you're the obvious person to do this next - it should be so easy for you to memorize the matrices, compared to memorizing pi. It's such a small amount for you to memorize - only 800 images!!!I will definitely check your site, maybe then I can learn square-1
(I also learned 4-bld and 5-bld before I could do 4x4 and 5x5 sighted)
I'll have all the algorithms on the website when I finish it, but they're mostly quite obvious. I use a normal A perm for the corners - what Jason Baum has on his website - and then use setup moves as needed. It never takes more than 2 setup slice moves. For edges I use either U perm or another alg I learned for UB - UF - DR. Those algorithms mean no more than one setup turn for edges. Then I use UF-UR edge parity (Dan's) and ULB-ULF corner parity (which still takes me over 15 seconds to do - pathetic). And yes, if I have a 2-cycle of corners and a 2-cycle of edges, I use a J perm exclusively. For safety, I always put my edge 2-cycle at UB-UL, and my corner buffer is at UBL, so I can always set up a J perm with corners at either UBR (which I almost always do) or UFL (if the corner is already there) with no more than two slice-turn setups (two only for the case where the corner is at UFR).Mike, what corner 3-cycle do you typically use? (And if you have a 2-cycle of corners and a 2-cycle of edges, do you always use a J or N perm or do you know other cases as well?) I've considered trying a Square-1 blindfolded but I have trouble actually cycling the pieces.
Mike:
Do you memo where the pieces end up, and then the cycles from there?
Your site sounds very interesting. I'll be happy to see it upI'll have all the algorithms on the website when I finish it, but they're mostly quite obvious. I use a normal A perm for the corners - what Jason Baum has on his website - and then use setup moves as needed. It never takes more than 2 setup slice moves. For edges I use either U perm or another alg I learned for UB - UF - DR. Those algorithms mean no more than one setup turn for edges. Then I use UF-UR edge parity (Dan's) and ULB-ULF corner parity (which still takes me over 15 seconds to do - pathetic). And yes, if I have a 2-cycle of corners and a 2-cycle of edges, I use a J perm exclusively. For safety, I always put my edge 2-cycle at UB-UL, and my corner buffer is at UBL, so I can always set up a J perm with corners at either UBR (which I almost always do) or UFL (if the corner is already there) with no more than two slice-turn setups (two only for the case where the corner is at UFR).Mike, what corner 3-cycle do you typically use? (And if you have a 2-cycle of corners and a 2-cycle of edges, do you always use a J or N perm or do you know other cases as well?) I've considered trying a Square-1 blindfolded but I have trouble actually cycling the pieces.
Not as fast as AnthonyAnd congrats Aron on your sub-1 average of 5! You've gotten so good so fast!
Sounds like my idea of fixing bigcube parity by memorizing your cycles and then just executing everything an r off. Unfortunately it seems to be that you waste more time and make more mistakes when trying to add/trace new cycles during exec.How about you just memo what it's going to look like, put the blindfold on, and work out the cycles from there.
Sounds like my idea of fixing bigcube parity by memorizing your cycles and then just executing everything an r off. Unfortunately it seems to be that you waste more time and make more mistakes when trying to add/trace new cycles during exec.How about you just memo what it's going to look like, put the blindfold on, and work out the cycles from there.
Solving to an r off.. in my mind would add more than the 3-4s parity takes..
I did premoves once, to get a 2x2x2 solved.. but gave myself parity![]()
After a lot of DNFs, finally got a successful 5BLD solve
The time was 20:15 (7:30 memo).