AvGalen
Premium Member
3OP needs at least 5 algs (yes, you could do 2 U-Perms for Parity fix but lets ignore that):I strongly disagree.
For my experience, 3OP was far away clearer than pochmann method when I began.
More objectivly, I think it depend from who's learning.
3OP don't need that many algs, just 3 and they probably know some of them.
But I have to agree with stefan : if they are not ready to learn T perm, they are not ready for blindfold.
* A-Perm for corner permutation
* U-Perm for edge permutation
* corner-twister (like sexy-move*2) for corner orientation
* 2-flip for edge orientation
* Parity fix (H-Perm, T-Perm, J-Perm, whatever)
Explaining the concept of orienting pieces first is counter-intuitive. Kids would have to memo both orientations, perform it and after that would see.....a scrambled cube with almost no solved pieces. 3OP is only good because it makes solving 2 pieces at a time easy and because it teaches people a lot about how the cube actually works. Kids like to see results as soon as possible so I would recommend against 3OP.
(I personally use 3OP because it was the method that required the least amount of new algs and was very commonly used "back then")