Well done sir, but I figured out my own way of solving the EOline. Your method for solving 2 bad edges is weird. My method is a lot easier, at least for me, let me keep working on my EOline, and then I'll write up a paragraph or two on it. By the way, the jargon isn't helping at all "DF, DB" and wht's this talk of R/O and G/B
Elaborate please.
Yes, I will... perhaps you didn't see that I said "let me keep working on my EOline, and then I'll write a paragraph or two on it.." You guys should really stop attacking me, because I haven't done nothing to any of you unless of course you insulted me first.
Also, to the person who wrote a few blocks, I don't want to get into anymore arguments on here. You may not realize, but at the time I asked him for a tutorial I didn't know how to flip all 'bad' edges. In 1 day, I learned how to fix those bad edges. That means, while he was composing his video, I learned how to fix the 'bad' edges and thus I responded in a manner that the video was unnecessary. But still, the video was good, and it will be useful for everyone who is interested in learning ZZ. I respect the guy for taking the time to make the video, but again, I learned how to fix 'bad' edges before he posted the video. Don't try and bust my balls because I figured out my own way on solving EOline.
Wow, okay, I actually read all your blocks... and now you provoked it.
"You don't make any sense here, if he's not supposed to refer to a piece by its position or its color, how the hell is he supposed to refer to it in the first place?"
I don't know why you are saying this. If this has to do with the R/O or DF or whatever, please... I'd like elaboration on what the acronyms stand for. Not some ******* remark like you just posted.
"And by the way, shut up already about your BS about "figuring out" how to determine EO on your own. You didn't, and admit it. If you did determine it on your own, you'd know what a correctly oriented edge is, and if you do, you'd know what a misoriented edge is, and if you know what these two are, you could easily turn one into the other. So admit that you read it off somewhere, understood the procedures/steps needed to determine EO, but didn't understand the part on how to flip them, so you requested for help here. Just admit that you didn't figure any of this out on your own."
I did figure it out on my own. The reason me requesting the tutorial is because I couldn't find one in the first place. So how did I go about figuring it out on my own? Well... I just scrambled the cube using nothing but L, U and R moves thereby rendering an EOline and thereafter I examined each edge and it was then that was able to distinguish a 'bad' edge from a 'good' edge. So.. just STFU and stop assuming that I did a whole bunch of research. I boast about being a good, quick learner, because I am one *******. So, again.. I taught myself EOline... I just needed someone to explain the benefits and what it does, and I figured out the rest, kind of like F2L.