WF3C/3AM/V-Method (2x2)

That0newe1rdo

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Hullo !
I was thinking of a new method, when i thought to try apply my kind of bad method to a different event - 2x2 !
This method, unlike the 3x3 version, i think has potential to be world class.
Heres an over view of the steps of the most advanced version :
1 - make a solved V or solved layer minus 1
2 - Do one alg to solve the whole thing.

The easier versions of this method split this in 2 by adding a setup to this.

Requirements before learning how to do this method :
1 - LBL you need to know this as you could sometimes make a layer when making a V

Pros of this method :
- Look ahead easier
- 1 looking can be done more commonly as a solved V can occur in solves.

Cons :
- alot of algs needed for advanved in theory (these have not been developed yet)
- not worth it as a method if you only learn the easiest version.
- Recog is hard in theory.

Thanks !
Let me know your opinion on this method, or if its already been invented !
3AM is because i first thought of this at 3 am.
All Pros and Cons are subject to change, this method has not been developed enough to know for sure about these.
 
Is it the exact same ?
Pls say no
I believe it is. Here’s a description:

Twisty CLL is an advanced version of CLL where one corner can be oriented incorrectly in your layer. The corner twists are called TCLL + and TCLL -. TCLL + is when the corner faces you, and TCLL - is when the corner faces to the right
 
I believe it is. Here’s a description:

Twisty CLL is an advanced version of CLL where one corner can be oriented incorrectly in your layer. The corner twists are called TCLL + and TCLL -. TCLL + is when the corner faces you, and TCLL - is when the corner faces to the right
Oh.

I think its slightly different then cause in this method the corner can either be in the Top Right or Bottom Right instead of just the Bottom right (this is if you put the corner above its relative slot if its not in it already)

So basically you insert the corner whilst solving the puzzle in my method whilst in that it sounds like you orient a corner whilst solving the puzzle
 
isn't this like T-EG
I believe it is called TCLL.
This is just TCLL

No this is actually LS. It was invented in 2017 by Will Callan (if not earlier by someone else).

1 - make a solved V or solved layer minus 1
2 - Do one alg to solve the whole thing.
This description describes LS perfectly.

this is just one look last slot which is already in the big 2x2 alg sheet
Correct

This method is already used by top solvers.
 
sorry to ruin the fun, but actually all the algs are already invented 😭

There is, TCLL+, TCLL-, LS, TEG-1 (TCLL+ and TCLL-, A-B, the A-B sets are because each corner twisted in and eg-1 layer is unique, unlike cll and eg-1, where you can twist a corner on any of the 4 places and still have the same case (idk if this makes sense sorry)), TEG-2 (pretty self explanatory, tcll+ and tcll- on an eg-2 layer ), LSEG-1, LSEG-2

its a whole ton of algs tho lol
 
sorry to ruin the fun, but actually all the algs are already invented 😭

There is, TCLL+, TCLL-, LS, TEG-1 (TCLL+ and TCLL-, A-B, the A-B sets are because each corner twisted in and eg-1 layer is unique, unlike cll and eg-1, where you can twist a corner on any of the 4 places and still have the same case (idk if this makes sense sorry)), TEG-2 (pretty self explanatory, tcll+ and tcll- on an eg-2 layer ), LSEG-1, LSEG-2

its a whole ton of algs tho lol
Yh its fine, that will happen alot when you get into method making.

The amount of algs would probably of made me not fully invested into it since i dont have the time gen that much algs
 
Hullo !
I was thinking of a new method, when i thought to try apply my kind of bad method to a different event - 2x2 !
This method, unlike the 3x3 version, i think has potential to be world class.
Heres an over view of the steps of the most advanced version :
1 - make a solved V or solved layer minus 1
2 - Do one alg to solve the whole thing.

The easier versions of this method split this in 2 by adding a setup to this.

Requirements before learning how to do this method :
1 - LBL you need to know this as you could sometimes make a layer when making a V

Pros of this method :
- Look ahead easier
- 1 looking can be done more commonly as a solved V can occur in solves.

Cons :
- alot of algs needed for advanved in theory (these have not been developed yet)
- not worth it as a method if you only learn the easiest version.
- Recog is hard in theory.

Thanks !
Let me know your opinion on this method, or if its already been invented !
3AM is because i first thought of this at 3 am.
All Pros and Cons are subject to change, this method has not been developed enough to know for sure about these.
Congrats! As others have said, you have just developed LS, which has top level success and genned algs
 
Congrats! As others have said, you have just developed LS, which has top level success and genned algs
Yh i mean ig i didnt look online for any other methods or help, so idc im calling this a win.

Afterall, I invented a world class method (although already made) entirely based off a previous method ive made and nothing else.
 
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