3LLL Megaminx

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who wants to invent this version for 3LLL?
Step One creation first block 1x1x3.
Step Two creation second block 1x1x3.
Step Three solve LL.
 

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who wants to invent this version for 3LLL?
Step One creation first block 1x1x3.
Step Two creation second block 1x1x3.
Step Three solve LL.
How is this useful? It's harder to make blocks through algorithms than just a side.
My version of 3LLL right now is 2 Look OLL and Full PLL.
 
hmmm... flex method but megaminx?
EDIT: it's duplex, not flex, by kirjava
 
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In past I create a version for 3x3 platform
How is this useful? It's harder to make blocks through algorithms than just a side.
My version of 3LLL right now is 2 Look OLL and Full PLL.
Cases are much less in theory.
 
4LLL would be a lot easier than your 3LLL version.
True but i think this version.
I create for 3x3 a version:
Step One create block 1x1x3
Step Two solve case Line.
I called this Platform.
In Megaminx I failed to create version double-platform rip.
 
4LLL would be a lot easier than your 3LLL version.
Example in 3x3 i create a block 1x1x3 and solve this.
25 Algo step One for create case Line.
71 algo for solve cases line.
 

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4LLL would be faster. Heck, OLL and PLL would be more convenient to learn than this. 76<96 algs
I'm actually the only one who does that.
but with those 25 algorithms I can in theory solve 100 cases but I can only solve 50.
One Algo step One can solve four cases.
 
I'm actually the only one who does that.
but with those 25 algorithms I can in theory solve 100 cases but I can only solve 50.
One Algo step One can solve four cases.
Both OLL and PLL combined have fewer cases than what you are suggesting. And just by using 4LLL algorithms (3 eo+7co+2cp+4cp=16 algorithms), you are solving with 9 fewer algorithms than the 25 you mention. And they are easier to recognize, which is important!
 
who wants to invent this version for 3LLL?
Step One creation first block 1x1x3.
Step Two creation second block 1x1x3.
Step Three solve LL.
What is the average movecount to make first block? Do we make the same block or different?

If different how do we decide recognize and execute. The method seems infeasible yo.
 
I
Both OLL and PLL combined have fewer cases than what you are suggesting. And just by using 4LLL algorithms (3 eo+7co+2cp+4cp=16 algorithms), you are solving with 9 fewer algorithms than the 25 you mention. And they are easier to recognize, which is important!
I Speaked 25 Algo for 3x3 no mega.
My 25 Algo with cases easier recognize.
 
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