Vitaliy Sokolov
Member
 Joined
 Jan 21, 2021
 Messages
 7
Hello all! After all 4LLL method and all 3LLL methods (2look OLL+PLL, LLEF/OCLLEPP/CPLL (BLL), EOLL/СOLL/CPLL) i compile own simple 3look layer (3LLL) method with fast recognition and simple algs (only 8 original algs, other 20 algs with sexy, Sune variation).
I named it Fork Last Layer (FLL), and develop full description (see attach). There is blockscheme.
Key technology this method  is EFLL substep  enhanced EOLL method for Dot, Lshape and Line (much easier, than LLEF) and i found many algs for OCLL with swapping 2 edges (i named is OCLLOES ).
I found this method for myself, because the full PLL algorithms are too long and complex for my fingers (and my best 4LLL algs was 2look LLEF+2look L4C).
Edge Fork  is double state  50% solving Edge and 50% solving with 2 opposite Edge Permutation.
EFLL  Edge Fork of the Last Layer
OCLLEFP  Orient Corners of the Last Layer  Edge Fork Permutation
OCLLEPP  Orient Corners of the Last Layer  Edge Permutation Preserved
OCLL OES  Orient Corners of the Last Layer  Opposite Edge Swap
FLL pro:
I named it Fork Last Layer (FLL), and develop full description (see attach). There is blockscheme.
Key technology this method  is EFLL substep  enhanced EOLL method for Dot, Lshape and Line (much easier, than LLEF) and i found many algs for OCLL with swapping 2 edges (i named is OCLLOES ).
I found this method for myself, because the full PLL algorithms are too long and complex for my fingers (and my best 4LLL algs was 2look LLEF+2look L4C).
Edge Fork  is double state  50% solving Edge and 50% solving with 2 opposite Edge Permutation.
EFLL  Edge Fork of the Last Layer
OCLLEFP  Orient Corners of the Last Layer  Edge Fork Permutation
OCLLEPP  Orient Corners of the Last Layer  Edge Permutation Preserved
OCLL OES  Orient Corners of the Last Layer  Opposite Edge Swap
FLL pro:
 Simple finger tricks (only 8 original algs, other 20 algs consist fast «sexy» and Sune variations);
 Simple recognition for all 3 steps;
 In 2/3 cases CPLL has short (9 moves) algorithms (Aperms);
 1/12 probability CPLL skip.
 Cannot be extended to 2look method;
 For Cross with adjacent color cases not have 2look solving, only 3look solving (but you can prelook OCLLEPP)
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