First of all I recommend this:
https://drive.google.com/drive/folders/1mppifILqu9Bu2phr8zhXGcXasBsSkv_S
The most common way to solve DR is 1. eo on 1 axis 2. co+eo on a 2nd axis.
After eo you setup to triggers like R U2 R', R U R' or R and similar ones.
R U2 R' orients 2e4c, R U R' orients 2e3c and R orients 4e4c.
The case you have is very bad so just look for something else here.
This is something I found:
B D' F // eo on f/b
After eo on f/b there are 4 unoriented corners looking at white/yellow and 4 unoriented edges on the r/l. This means that you can setup to 1 move
(U' R2) // 2 corner-edge pairs
(D' U2 R2) // 2 lines
(U D' R) // dr
(B2 D' B2) // 2e2e in 14
B D' F B2 D B2 R' [D U' R2 U2 D R2 U]
replace [D U' R2 U2 D R2 U] with [F2 U2 D F2 D] // -2
(ok that's from slicey finder but who cares)
B D' F B2 D B2 R' * F2 U2 D F2 D
* R2 F2 B2 L2 F2 B2 // 6-3
B D' F B2 D B2 R F2 B2 L2 B2 U2 D F2 D // 15
hmm yes I like that random 15
wtf that solve was actually relatively easy (I'm too bad/unexpierienced to see those replacements but that 15 should've been pretty obvious for good solvers lol).
This is literally sub-wr and 15 moves is soooooo rare.